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Thread: Tsardoms Total War - General Discussion & Progress

  1. #1741
    Dusan Silni's Avatar Tiro
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    Default Re: Tsardoms Total War - General Discussion & Progress

    What about Danny X, is he still activ on beta map?

  2. #1742
    ExtremeBG's Avatar Decanus
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Well that's quite unfortunate....I was hoping progress was made slow but steady behind the scenes and a campaign was en route ... I ques not.


    Macedonia(FYROM) is Bulgarian. If you don't believe me, read a book.

  3. #1743
    BarnicleBill1's Avatar Centenarius
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    Default Re: Tsardoms Total War - General Discussion & Progress

    What does Vipman have left to do? I would like to help, but my skills are almost nonexistent.

  4. #1744

    Default Re: Tsardoms Total War - General Discussion & Progress


  5. #1745
    Darios's Avatar Slava Darios!
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Hrobatos View Post
    It is Im afraid limited to the individual activities of certain members. Basicly without new reform within team and fresh blood this mod will not be finished.

    Vipman may finish and release Battle mod version but I doubt proper campaign can be finishes in current climate.
    Not entirely surprised to hear the unfortunate news. Modding is a very uncertain art that does not mesh very well with real life. The longer Tsardoms remained in development the more I believed that it would never see the light of day. The reason is because once someone decides to take a break, it's really hard to sit back down and refocus one's energy on modding. Another reason is that these projects last over a period of years during which many important changes/events will occur in the lives of the modders. Something similar happened with the mod I was helping out on (East of Rome) - everyone suddenly disappeared one day and never reappeared. At the least we got one of our mini-campaigns (Danube Limes) released but we had great plans for other grand campaign scenarios.

    My hats off to the Tsardoms team, you guys put up a really good fight.
    Under the Patronage of PikeStance


  6. #1746

    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Darios View Post
    Not entirely surprised to hear the unfortunate news. Modding is a very uncertain art that does not mesh very well with real life. The longer Tsardoms remained in development the more I believed that it would never see the light of day. The reason is because once someone decides to take a break, it's really hard to sit back down and refocus one's energy on modding. Another reason is that these projects last over a period of years during which many important changes/events will occur in the lives of the modders. Something similar happened with the mod I was helping out on (East of Rome) - everyone suddenly disappeared one day and never reappeared. At the least we got one of our mini-campaigns (Danube Limes) released but we had great plans for other grand campaign scenarios.

    My hats off to the Tsardoms team, you guys put up a really good fight.
    does the team hawe an lider or someone who is considered the owner or who decides what hapens with the materials if the mod dies whil there be an unfinished relese uf u all give up,in some far future maybe some good soul could make an submod that finishes the good mod

  7. #1747
    Hrobatos's Avatar Tribunus
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Agreement would have to be made by all modders to decide what to do with the materials.

    Im not sure what is the best to do. Effectivly active team doesnt exist. Such has to be re-created.

    If there is no one nor capable nor willing of such a task than all moders who have contributed to the project have to be contacted to decide what to do with the materials that are alredy created but cannot be directly released.

  8. #1748
    BarnicleBill1's Avatar Centenarius
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    Default Re: Tsardoms Total War - General Discussion & Progress

    I imagine that may be difficult with so many inactive.

  9. #1749

    Default Re: Tsardoms Total War - General Discussion & Progress

    Hi everyone ! I have been following from time to time this mod thread and its kind of sad to see that work has slowed down almost to a halt.And I see the mod is even in danger of never actually being released.I really would have liked to see this mod finished,i was really looking forward to the campaign...maybe even a beta....

    I would like to help out but i would like to know what work needs to be done and what time frame are we talking about?My summer calendar is kind of full..I have zero modding experience.I have no coding experience.Though I have decent understanding of Photoshop....2D graphics....also if you need something drawn or painted...I am an art student by the way.I am also trying to get in to 3d modelling ....i ve had a try with Sculptris...and i am trying to get in to ZBrush..But as far as i know you use some kind of specific modding tools and programs...? So bassicaly if you need any help with the art department....or 3D models(but it depends)...and if you can give some specific info....i might be able to help if i find the time.

    Cheers!

  10. #1750

    Default Re: Tsardoms Total War - General Discussion & Progress

    Is there a way to get my hands on the byzantine units that you made? I would like to use them for my playing, thanks!

  11. #1751

    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Kokito View Post
    Is there a way to get my hands on the byzantine units that you made? I would like to use them for my playing, thanks!
    yes when the betta is relesed

  12. #1752

    Default Re: Tsardoms Total War - General Discussion & Progress

    I know man! but I read that the mod is dead!, so how can it be released?

  13. #1753
    Miszel's Avatar Campidoctor
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Its not dead.

  14. #1754

    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Kokito View Post
    I know man! but I read that the mod is dead!, so how can it be released?
    its not dead yet,but it does not look good there is only one guy making the betta and another making a map

  15. #1755
    Aneirin's Avatar of flowing verse
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    Default Re: Tsardoms Total War - General Discussion & Progress

    We'll see about that

    Proud son of Aikanár and brother of Iskar

  16. #1756
    BarnicleBill1's Avatar Centenarius
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    Default Re: Tsardoms Total War - General Discussion & Progress

    The hero this mod nead-als!

  17. #1757
    Hrobatos's Avatar Tribunus
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    Default Re: Tsardoms Total War - General Discussion & Progress

    We have some members back, so wer gona see what is going to happen.

    Officialy Tsardoms is still not dead howeover.

  18. #1758

    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by Hrobatos View Post
    We have some members back, so wer gona see what is going to happen.

    Officialy Tsardoms is still not dead howeover.
    there never vas much hope

  19. #1759
    SerbianWOLF's Avatar Semisalis
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    Default Re: Tsardoms Total War - General Discussion & Progress

    Any news about release date of this mod ?

  20. #1760

    Default Re: Tsardoms Total War - General Discussion & Progress

    Quote Originally Posted by SerbianWOLF View Post
    Any news about release date of this mod ?
    well the team is in a fase where they dont realy know if the mod is dead or almost dead

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