So no shadow factions? Too bad...
edit: or will there be shadow factions, but they wont be playable?
So no shadow factions? Too bad...
edit: or will there be shadow factions, but they wont be playable?
long time no see, but still twc drug kickin'
check out Tsardoms: Total War!
Under patronage of respectable Annaeus
Patron of honorable Giacomo Colonna
This is how i get the picture:
There will be shadow factions, but they will all be like the rebels in MTW2, and they wont have elements of a faction, like coa and other stuff?
Thanks for the info.
May I ask why you didn't include either of the Greek crusader states, principality of Achaea or Duchy of Athens? To me it would make sense to have at least one of them, both of them had a great deal of significance in their personal regions and caused the Romans quite a bit of trouble.
γνῶθι σεαυτόν ~ μηδὲν ἄγαν
Last edited by phoenix[illusion]; June 26, 2010 at 11:01 AM.
long time no see, but still twc drug kickin'
check out Tsardoms: Total War!
Under patronage of respectable Annaeus
Patron of honorable Giacomo Colonna
Ah I see, will you put in a local AOR unit of Catalans that the Trinacrians can command? If so then that's actually a really good way to represent that state.
However what about Achaea? Robert of Taranto was the titular leader of this state at the time, alongside holding the now defunct title of Latin Emperor and the Anjevin Kingdom of Albania, which by this time meant that he only had direct control over the city of Durres. He had access to a large amount of land and after his step-mother died in 1346 he ruled it directly. His son Phillip ruled it directly after him after his death in th 1370s (cant remember when). This principality warred excessively with the Byzantines and although it was technically a Napolitan state it was certainly an independent princedom, with its own designs.
My point is I think its pretty important to represent the Latin crusader state presence in Greece, particularly since the local rulers of these areas often acted very independently in their wars against the Byzantines.
EDIT: Sorry Pheonix you wrote that while I was typing. WELL, if both Ragusa and Achaea are in this mod than I am a very happy chappy.
Last edited by \Vazul's Ghost/; June 26, 2010 at 11:18 AM.
γνῶθι σεαυτόν ~ μηδὲν ἄγαν
phoenix[illusion] I want to ask you about the Knight-what will be their rooster for v1 ?
So mercenary camps are going to be like castels?You march your armies in and you recruit?
When is the map preview going to be over?
Rodjen za Metka
Za sve Srpske dusmane!
Kosovo is Serbia!
Facebook:Петар Пензионер Мирковић
MSN:pero-bl@hotmail.com
not really. they will be as buildings in the city. just like barrack buildings. you go to city and recruit them if you have built mercenary camp.
serbian/bosnian/bulgarian castles are finished, so are byzantium. duce's working on hungarian/wallachian, and afther that, preview will be
you mean knights of st.john? well, were planning on some from-scratch units
long time no see, but still twc drug kickin'
check out Tsardoms: Total War!
Under patronage of respectable Annaeus
Patron of honorable Giacomo Colonna
How much time will be one turn? Since mod has less time span I think one turns should have less time passed as well but that is just me.
What about Belgrade and Venice? Did you finish them too?
...will include the area of the Balkans and:
- New strat models for generals/faction leaders/generals
- Reworked, retextured map
- Reworked regions/factions
- New strat models for cities/castles
- New unique cities
- New models on the map/new scripts
- New feudal and religion system
- New traits
- New strat flags
Stay tuned...Because we might add something more to the list.
Dont ask about the date of the release of the preview, please. We are working hard. Thank you for your attention.
hey cool! when is... ahm... hey cool!
damn you duce... why are you teasing us?