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  1. #1

    Default Custom Horns

    For some reason the custom warcrys work in game but the custom horns when rallying troops do not. It's not a big deal, but I like the RS horns much much better than the regular RTW version. I know I have the file, but for some reason none of them are used. Anyone else have this problem?

  2. #2

    Default Re: Custom Horns

    I got the standard warhorns in the carthage campaign :| the RS ones would have been sooo kewl


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  3. #3

    Default Re: Custom Horns

    I think I may have found the problem (See attached thumbnail), but the problem is I don't know what the correct file location for the custom horns is. If anyone has a little free time, would you mind telling/showing me what code you have here? It's located on the bottom portion of this file: descr_sounds_units_anims

    Just a side note, in the thumbnail I was referring to the Roman horn, but the other ones also apply.
    Last edited by Knossos; September 09, 2010 at 12:30 AM.

  4. #4
    Brusilov's Avatar Local Moderator
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    Default Re: Custom Horns

    My file is the same
    Spoiler Alert, click show to read: 

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    DEFAULT: mindist 25 priority 200 volume 0 probability 1  minPitch .95 maxPitch 1.05 probability 1 distancepriority 0
    
    BANK: war_horn
        culture roman
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Roman_Advance
            end
        culture barbarian
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Barbarian_Advance
            end
        culture nomad
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Barbarian_Advance
            end
        culture carthaginian
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Roman_Advance
            end
        culture greek
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Roman_Advance
            end
        culture egyptian
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Arab_Advance
            end
        culture eastern
            event 
                folder data/sounds/SFX/Individual/War_Horns
                War_Horn_Arab_Advance
            end


    Edited@: But no longer - I've made the changes to use the files and it works OK (I used it in a arthage battle)....

    Spoiler Alert, click show to read: 

    BANK: war_horn
    culture roman
    event
    folder data/sounds/custom/horns
    ROMANHORN
    end
    culture barbarian
    event
    folder data/sounds/custom/horns
    BARBARIANHORN1
    end
    culture nomad
    event
    folder data/sounds/custom/horns
    BARBARIANHORN1
    end
    culture carthaginian
    event
    folder data/sounds/custom/horns
    CARTHAGEHORN
    end
    culture greek
    event
    folder data/sounds/custom/horns
    GREEKHORN
    end
    culture egyptian
    event
    folder data/sounds/custom/horns
    EGYPTHORN
    end
    culture eastern
    event
    folder data/sounds/custom/horns
    EASTERNHORN
    end


    Updated file is attached.
    Last edited by Brusilov; May 13, 2011 at 07:21 AM.

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  5. #5

    Default

    I appreciate the help as always Brusilov, but for some reason my game would not launch afterwords. I then put the original code back up and it still doesn't want to launch. The screen minimizes and I can't pull it back up with the RTW icon. I think I may just remove it all and start over.

    --- double posts merged (Brusilov) - please use the EDIT button

    Never-mind, everything is now working properly and your code fixed the horn issue . Thank-you very much again!
    Last edited by Brusilov; September 11, 2010 at 03:06 AM.

  6. #6
    apple's Avatar Searching for 42
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    Default Re: Custom Horns

    Thanks for finding this error. This fix will be put into the first patch.

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