Page 1 of 39 123456789101126 ... LastLast
Results 1 to 20 of 816

Thread: Elven Factions Re-Development

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,700

    Default Elven Factions Re-Development

    High Elves

    The elven military is divided into three branches:

    Homeguard

    These are the elves protecting and keeping watch over the elven lands. They're composed of your average Third Age elves, while more skilled than the human militias they're nowhere near as mighty as the warring elves of the first age.

    Sword Quendi
    Bow Quendi*
    Nórëtirno* Warriors
    Nórëtirno Cavalry

    *Quendi means all elves or even elf commoner, Nóretirno means homeguard

    Army

    These are the professionally trained elves. As expected they have the best equipment for war and are among the deadliest units of middle-earth. The barracks event is needed for recruitment.

    Eldarinwë* Spearmen
    Eldarinwë Swordsmen
    Eldarinwë Archers
    Eldarinwë Lancers

    *Eldarinwë means elven, in particular the elves of the great journey

    Specialists

    These are the elves specialized in a specific tactic or weapon, they're only available in traditional elven population centers. Since they rely on tradition it is necessary for the Kingdom of Lindon to be restored, which is achieved by conquering ancient elven lands and guilds. With the exception of the Smiths they are not as heavily armed as the Eldar but make it up with skill.

    Lindon Longspears
    Mithlond Nobles
    Imladris Riders
    Eregion Smiths



    What does this mean in relation to how elves currently work? For one thing the player won't be able to spam heavily armored troops (eldar) early on, for better troops in the early game the player will have to work at restoring the Kingdom of Lindon. Infantry will be scarce so the player will be forced to rely mostly on archers which are more easily available.

    Silvan Elves (WIP)

    -Silvan archer (bow and sword)
    -Silvan spearmen (spear and shield)
    -Silvan wardens (throwing spears and shield)
    -Mounted wardens (bow and sword)

    Heavy Silvan Units
    (no changes)

    Local units unlocked through event (AoR)
    -Mirkwood Rangers (bow and sword)
    -Lorien Sentinel (bow and pole arm)
    -Forester (two handed axe)
    -Elvenking Warriors (dual swords)

    Renders

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Concepts

    Sword Quendi
    Spoiler Alert, click show to read: 
    Nórëtirno Warriors
    Spoiler Alert, click show to read: 
    Lindon Longspears
    Spoiler Alert, click show to read: 
    Eregion Smiths
    Spoiler Alert, click show to read: 
    Mithlond Nobles
    Spoiler Alert, click show to read: 
    Imladris Riders
    Spoiler Alert, click show to read: 
    Sworn Arqueni
    Spoiler Alert, click show to read: 


    Thanks

    Jean=A=Luc, Bilwit and Aikanar. For their work, ideas, teachings and support.

    Team

    Louis Lux - concept art, skinning
    Jean=A=Luc - unit concepts, balancing, descriptions
    Yarrum - modelling
    Baron Samedi - scripting
    alreadyded - modelling
    Lu bu - modelling

    Credits


    King Kong
    Disgruntled Goat
    Shredder
    bilwit
    Last edited by Louis Lux; October 07, 2011 at 09:13 PM.

  2. #2
    Beorn's Avatar Praepositus
    Join Date
    Jan 2009
    Location
    Athens
    Posts
    5,325

    Default Re: Elven Factions Re-Development

    I have to say I like the overall concept

    As for ideas, I have benn planning for a while to redo the Elven factions for Ruins of Arnor, too, with the help of Squeaks and koultouras, so as to fit in our timeframe.
    Maybe my concepts aren't much fitting in the vanilla TATW timeframe, but I'll post them when I'm back from school later, if u want.

  3. #3
    Baywatch's Avatar Ducenarius
    Join Date
    Apr 2010
    Location
    The burbs of Kinsmen
    Posts
    919

    Default Re: Elven Factions Re-Development

    This sounds great, I'm looking forward to seeing it completed. I unfortunately wouldn't be of much help, otherwise I'd gladly offer it. Anyway, best of luck to you.

    Clearly has his priorities straight.

  4. #4
    Beorn's Avatar Praepositus
    Join Date
    Jan 2009
    Location
    Athens
    Posts
    5,325

    Default Re: Elven Factions Re-Development

    Also, is there a list with which units will remain unchanged, which will be totally new and which already existing will have a new "concept"?

  5. #5
    Chris Nihilus's Avatar Libertus
    Join Date
    Jul 2010
    Location
    Udine, Italy
    Posts
    66

    Default Re: Elven Factions Re-Development

    -Silvan archer (sword and dagger)
    You mean Bow and Dagger ^^

    Good idea, by the way. I maybe have some suggestions, i'll write them later.
    Last edited by Chris Nihilus; September 08, 2010 at 01:54 AM.

  6. #6
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,700

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Chris Nihilus View Post
    -Silvan archer (sword and dagger)
    You mean Bow and Dagger ^^

    Good idea, by the way. I maybe have some suggestions, i'll write them later.
    thanks, it's actually bow and sword.
    Quote Originally Posted by Beorn of Carrock View Post
    Also, is there a list with which units will remain unchanged, which will be totally new and which already existing will have a new "concept"?
    The units that will be changed the least are the eldar and heavy silvan troops. Units that won't suffer many changes in design are:
    Eregion Smiths
    Silvan wardens (forest wardens)
    Mirkwood Rangers
    Lorien Sentinel (bilwit's sentinel skin)

    For the rest I have a vague idea of what I want, I can send you what I have researched if you want.

  7. #7
    Shocked's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,850

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    Basic Units - High Elves

    -High elven archers (bow and dagger)
    I love everything in this, except for the part quoted why can't it be a sword instead of a dagger?
    Computer specifications -
    GPU: GTX 780
    CPU: Intel i5 2500k overclocked @ 4 GHz
    RAM: 8 GB DDR3
    Motherboard: Asrock z77 extreme 4

  8. #8
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,700

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Shocked View Post
    I love everything in this, except for the part quoted why can't it be a sword instead of a dagger?
    I wanted to make a distinction between the bowmen and swordsmen, besides it will be just a bit smaller than the swordsmen sword.

  9. #9

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    I wanted to make a distinction between the bowmen and swordsmen, besides it will be just a bit smaller than the swordsmen sword.
    Why not give the archer a sword and have a spearman instead of the swordsman? Spearmen are always under-represented in games with Elven factions.
    Also, melee units with primary and secondary melee weapons (I don't mean dual wielding in this case; rather like spear - sword or spear - axe as it's with cavalry) would be great. Adds more depth IMO.

    Overall a sound concept though.

  10. #10
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,700

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by delra View Post
    Please don't make them too golden. Your skins are awesome but to me they look a tad silly with so much gold on them.
    If I understand correctly you are not talking about my skins because that wouldn't make sense, since none of them have golden parts. If you are talking about the elves high tier units represented in the movies there is nothing I can do about them, they are golden and that is it.
    On the high elven swordsmen concept, will he also be given a helmet? or at least one after armor upgrades? It just seems strange that they would go into battle with only leather and a shield to protect them.
    Helmet will be given to the sentinels and will show that they are more ready for battles, an upgrade is a possibility.
    Quote Originally Posted by athanaric View Post
    Why not give the archer a sword and have a spearman instead of the swordsman? Spearmen are always under-represented in games with Elven factions.
    Also, melee units with primary and secondary melee weapons (I don't mean dual wielding in this case; rather like spear - sword or spear - axe as it's with cavalry) would be great. Adds more depth IMO.

    Overall a sound concept though.
    Swordsmen seems more high elven to me, silvans will have spearmen. Never seen this kind of melee swap except for pike and that was very awkwardly done.


    On another subject I was thinking of making the basic elven units mixed, with males and females. To show that they are just travelers that patrol the borders and not meant to go to big battles.

  11. #11
    MasterBigAb's Avatar Valar Morghulis
    Moderator Emeritus Content Emeritus

    Join Date
    May 2009
    Location
    Vaes Dothrak
    Posts
    10,771

    Default Re: Elven Factions Re-Development

    Very nice LL
    Have a big + Rep for your efforts

  12. #12
    Varjon's Avatar Praepositus
    Join Date
    Jan 2008
    Location
    Finland
    Posts
    5,739

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    On another subject I was thinking of making the basic elven units mixed, with males and females. To show that they are just travelers that patrol the borders and not meant to go to big battles.
    At least in my opinion that would be very fitting because like you said they are just travelers patrolling borders but the difficult thing is how to make female Elves look distinguishable from males. After all clothing, hair style and facial appearance aren't that much different.

  13. #13
    Ellin Athinaios's Avatar Campidoctor
    Join Date
    Nov 2008
    Location
    Athens, Greece, Europe, Middle-earth
    Posts
    1,547

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    On another subject I was thinking of making the basic elven units mixed, with males and females. To show that they are just travelers that patrol the borders and not meant to go to big battles.
    I like the idea. Elf-women were, after all, as strong and capable as men, physically.

    Edit: Varjon makes a good point... You'd need to add some boobs.

  14. #14

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    On another subject I was thinking of making the basic elven units mixed, with males and females. To show that they are just travelers that patrol the borders and not meant to go to big battles.
    Fine by me. JJR stated in his letters that the gender division was not as great among elves and that men and women differed less in terms of strength, dexterity, etc. so it's not unreasonable to have some female troops in the lower tiers at least.

    Also you know you can always turn to me for descriptions and such.

  15. #15
    Yarrum's Avatar Ducenarius
    Join Date
    Nov 2008
    Location
    America
    Posts
    913

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    On another subject I was thinking of making the basic elven units mixed, with males and females. To show that they are just travelers that patrol the borders and not meant to go to big battles.
    That might be a little bit difficult since there's no surefire way to make the female heads/hairs match up with the female body types.

  16. #16
    Ellin Athinaios's Avatar Campidoctor
    Join Date
    Nov 2008
    Location
    Athens, Greece, Europe, Middle-earth
    Posts
    1,547

    Default Re: Elven Factions Re-Development

    Nice, this looks very promising! Just one thing - if you want it to be by the book, don't give the swordsmen these curved movie-swords, but longswords. (You could also give it to all other elven units with a sword...)

  17. #17
    Shocked's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,850

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Ellin Athinaios View Post
    Nice, this looks very promising! Just one thing - if you want it to be by the book, don't give the swordsmen these curved movie-swords, but longswords. (You could also give it to all other elven units with a sword...)
    What about long curvy swords?

    Quote Originally Posted by Louis Lux View Post
    I wanted to make a distinction between the bowmen and swordsmen, besides it will be just a bit smaller than the swordsmen sword.
    Ohh ok yeah that sounds good
    Computer specifications -
    GPU: GTX 780
    CPU: Intel i5 2500k overclocked @ 4 GHz
    RAM: 8 GB DDR3
    Motherboard: Asrock z77 extreme 4

  18. #18
    Beregond's Avatar TWC boomer
    Join Date
    Mar 2009
    Location
    Ukraine
    Posts
    4,476

    Default Re: Elven Factions Re-Development

    Will you consider adding grey cloak to Lorien Sentinels, Louis? like in the books

    and great project you're starting and finally revealed some info

  19. #19
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,700

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Ellin Athinaios View Post
    Nice, this looks very promising! Just one thing - if you want it to be by the book, don't give the swordsmen these curved movie-swords, but longswords. (You could also give it to all other elven units with a sword...)
    I'll keep the movie's look, but I won't have just one type of sword. The best would be to have a slightly different sword design for each unit to show their uniqueness, feel free to post image references for weapons.
    Quote Originally Posted by Beregond View Post
    Will you consider adding grey cloak to Lorien Sentinels, Louis? like in the books

    and great project you're starting and finally revealed some info
    The silvan basic archer unit will be based on Haldir and his pals when they meet the fellowship (they are wearing grey garments).

  20. #20

    Default Re: Elven Factions Re-Development

    Quote Originally Posted by Louis Lux View Post
    I'll keep the movie's look, but I won't have just one type of sword. The best would be to have a slightly different sword design for each unit to show their uniqueness, feel free to post image references for weapons.
    The silvan basic archer unit will be based on Haldir and his pals when they meet the fellowship (they are wearing grey garments).
    Here I made a concept-drawing for an elven Longsword:
    Attachment 108318
    It is a straight sword, but with curvy cutting edges, it should look a bit like a leaf, and so it has this ornaments on the pommel.

Page 1 of 39 123456789101126 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •