In a certain large battle using France vs Austria, I noticed two of my horse artillery (a regular and a guard) had 152 men, instead of the regular 18 or so (via DMUC 6.2 defaults, with Normal unit scale settings)
Is this a vanilla bug, or a result of broken DMUC scripts?
I would normally not complain, since the extra 130 men or so became useful when enemy cavalry charged, no thanks to the trickle-system of reinforcements (and doubly so if the "bug" also included more guns, but alas), but I'm interested in knowing if this would break my game.





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