
Originally Posted by
Silhouette
I'd also like to add that while i'm ticked off that i'm losing this seemingly endless war with macedon, it is quite fun nonetheless.

One of the problems of 0-turn recruitment is that it does generate a number of full stack armies.
I would guess as the game runs on then factions may be richer and then can afford more stacks (if they've built up the economy and have trade). The other thing that may not help is that factions tend to survive for a lot longer in RSII than RS1.
I've heard that part of the background script will generate some large garrison forces if you're treatening a factions capital - a nice little shock for the player.
The RTW diplomacy is known to be fundamentally flawed (well that's tru of most TW games). If an AI faction controls a region next to yours they are almost guarantted ot go to war with you.
I think 'behind the scenes' there are some faction characteristics that will mean one faction is inherantly an enemy of another one and they are destined to slug it out until only one remains.
I know some people use a 'force diplomacy' mod to get alliances etc.
The problem with auto resolving battles is that the results are always going to be worse for you than if you fought the battles manually. My understanding of autoresolving is that a single unit is sent in at a time and they fight it out (I don't know if that is true). However, when my armies move I have the heavy infantry at the start of the stack, followed by either the archers or the cavalry. Something like this (it's a RS1.5 army):
I think there were warnings that the hardest faction to play was going to be the Free Greeks - they are spread out all over the place.
Anyway, it's good to hear that you are enjoying the challenge.
What difficulty settings are you using?

Originally Posted by
Ostrogoth
AI is really badass here. I am playing macedon and I even managed to capture sparta but after 2 turns huge spartan army appeard and after 1 turn another full army with elite forces and retrained in large foundry

, and they only had one village (very poor town) from witch they could'nt reqruit such a great army, they retake sparta and almost all greece. I am now trying to stop them at thebe but it is under siege and I cant breake it

Buried in my reply is mention of the background script generating armies if the AI's capital is threatened.
Nothing like a challenge, eh?
I think there warnings that RSII was different to RS1....