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  1. #1
    Brusilov's Avatar Local Moderator
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    Default CTDs - how to handle them?

    There are some CTDs happening.

    See post #5 by AutxLoGx(?) in a Macedon campaign using RTW. They've included a save game

    http://www.twcenter.net/forums/showthread.php?t=386942

    I loaded it up and can confirm the CTD. I happens in the Boii turn when Endovolico moves towards a forrest and hides (maybe).

    Instant CTD with no error.


    There are other CTYDs being reported - some with saves and others not. There is another one but using the RTW Alex exe. I'll try and look at that later on (I've had enough).

    I think the best approach is to try and keep each CTD in it's own thread in the tech Support forum. It means that if one is resolved then we don't close off unresolved CTDs.

    I guess the same with errors - there are people hijacking threads with different problems.


    Is there anyway that I can get local moderator access in that sub-forum so I can split threads rather than report them?

    I promise to be nice....

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  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    Another confirmed CTD in this thread (RTW Alex) this time - a Spartan campaign with the CTD happeing in the Roman turn. It appears to be when Marcus Fabius Maximus moves towards Singidun.

    http://www.twcenter.net/forums/showthread.php?t=386949

    Movie of action prior to CTD
    http://www.filefront.com/17266030/RomeTW-ALX 2010-09-05 19-55-21-20.7z

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  3. #3

    Default Re: CTDs - how to handle them?

    Are they being told to save their games a turn now and then?
    We also do know, that RTW is buggy at time.
    but I'm not saying these problems cant be fixed.

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  4. #4
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    I honestly don't know.

    I presume the peple that played RS1 are aware of things like turning off autosave and not doing quicksaves. I doubt if the new players know this.

    How many of the people have seen the 'good playing practices' guide that is in the RS1 forum (?) somewhere?

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  5. #5

    Default Re: CTDs - how to handle them?

    why didn't we just have auto save and stuff off by default?

  6. #6

    Default Re: CTDs - how to handle them?

    Agree.. turning off autosave should be a default setting for all campaigns. Some ppl might not know which preference file to edit.

    I just tried out that save and with BI its crashing with the Boii but using RTW its bugging out with Roman's turn right at the start of the next turn - again no error than the windows crashes:

    Crash using BI:

    Spoiler Alert, click show to read: 
    Faulting application name: RomeTW-BI.exe, version: 1.0.0.0, time stamp: 0x00564544
    Faulting module name: RomeTW-BI.exe, version: 1.0.0.0, time stamp: 0x00564544
    Exception code: 0xc0000005
    Fault offset: 0x001becb0
    Faulting process id: 0xb94
    Faulting application start time: 0x01cb4d502e36d66f
    Faulting application path: C:\RS2_Beta\RS2_Public_Final\RomeTW-BI.exe
    Faulting module path: C:\RS2_Beta\RS2_Public_Final\RomeTW-BI.exe
    Report Id: 48321558-b944-11df-810b-00241d720a70


    Crash using RTW vanilla:

    Spoiler Alert, click show to read: 
    Faulting application name: RomeTW.exe, version: 1.0.0.0, time stamp: 0x00564544
    Faulting module name: RomeTW.exe, version: 1.0.0.0, time stamp: 0x00564544
    Exception code: 0xc0000005
    Fault offset: 0x001becd8
    Faulting process id: 0xf70
    Faulting application start time: 0x01cb4d513ea0b690
    Faulting application path: C:\RS2_Beta\RS2_Public_Final\RomeTW.exe
    Faulting module path: C:\RS2_Beta\RS2_Public_Final\RomeTW.exe
    Report Id: 9d9e664c-b944-11df-810b-00241d720a70
    Last edited by TTRouble; September 05, 2010 at 06:35 PM.

  7. #7
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    Default Re: CTDs - how to handle them?

    Is there anyway that I can get local moderator access in that sub-forum so I can split threads rather than report them?
    Ask DVk or Tone, I'm sure they will grant you that.
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  8. #8

    Default Re: CTDs - how to handle them?

    Sure fine by me. What needs doing?

    Also anyone got any idea about these post battle CTDs? I wonder whether it's a trait issue?


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  9. #9
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    I guess it could be a trait issue. I don't know how to debug such things.

    I know the post battle CTD can be a problem sometime. I know the advice is to not click on the tick at the end immediately after the battle to accept the results - I presume sometimes the size of the battle may be part of the problem. I'm fairly sure it's a general RTW problem.

    I had a CTD in my RTW BI carthage campaign last night - I don't have a save but I will run the campaign through again as I do have an older save.

    @sithlord447 - the mod does not overwrite peoples settings in the preferences. The idea is that the install is over a working copy of RTW - I usually have all my preferences set up how I like them (resolution, minimal UI, arrow markers off, banners off, graphic options set etc etc) - to overwrite those would be a mistake as it could upset some people. Also having these pre-set means that when a campaign is lanched my preferred settings get copied into the campaign specifiic preferences and don't need to be set up again.
    Last edited by Brusilov; September 06, 2010 at 04:08 AM.

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  10. #10
    dvk901's Avatar Consummatum est
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    Default Re: CTDs - how to handle them?

    We couldn't overwrite people's preferences anyway, they contain video settings that would always be specific to the type of video card they have.

    My question is....was it in the release thread that 'Autosave' MUST be set to false? I didn't see it. Assuming that people remember this is wrong....because I forget about it all the time myself.

    Post battle CTD's are most likely the old RTW bugs.......the one's concerning me are the characters moving on the strat map. That shouldn't ever happen.

    We need to ask a site Moderator to get Brusilov Moderator rights. Normally I would've asked Squid...but is he back?

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  11. #11
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    Quote Originally Posted by dvk901 View Post
    We couldn't overwrite people's preferences anyway, they contain video settings that would always be specific to the type of video card they have.

    My question is....was it in the release thread that 'Autosave' MUST be set to false? I didn't see it. Assuming that people remember this is wrong....because I forget about it all the time myself.

    Post battle CTD's are most likely the old RTW bugs.......the one's concerning me are the characters moving on the strat map. That shouldn't ever happen.

    We need to ask a site Moderator to get Brusilov Moderator rights. Normally I would've asked Squid...but is he back?
    With the autosave thing it's always been in the 'good playing practices' guide. Maybe we just need ot put that in the RSII forum - or to provide a link to it? I've used it as an example of something to read all over the TWC forum.

    I had a PM conversation with Tony83 about how to get local moderator. He's suggested contacting someone from TWC Admin group. He's mentioned Aradan.

    I don't think anyone has heard from Squid.

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  12. #12
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    Default Re: CTDs - how to handle them?

    I've added a post to the RSII forum with a link to the Good Playing Practices Guide. It can be moved or sticked as seen fit.

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  13. #13

    Default Re: CTDs - how to handle them?

    I kicked off a new Macedon campaign (BI/HH/0 turn) to see if I could replicate the crash at 553AUC but I wasn't able to get it to bug out on my machine.

  14. #14
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    Default Re: CTDs - how to handle them?

    Great.
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  15. #15
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    Here is another confirmed CTD in this thread: http://www.twcenter.net/forums/showthread.php?t=387646

    It appears to happen in the Cimbri turn - but it was too quick for me.

    They were using autosave.

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  16. #16
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    Here is another confirmed CTD using RTW Alex and Macedon. The game CTDs during the Parhtian turn.

    http://www.twcenter.net/forums/showthread.php?t=387740

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  17. #17

    Default Re: CTDs - how to handle them?

    I guess one possibility is that cloned characters are being created before spawned named characters are killed off by the script? ...i.e. within one turn.

    Could you have a look at all the Parthian characters and see whether there is a cloned character amongst them?


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  18. #18
    Brusilov's Avatar Local Moderator
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    Default Re: CTDs - how to handle them?

    Quote Originally Posted by tone View Post
    I guess one possibility is that cloned characters are being created before spawned named characters are killed off by the script? ...i.e. within one turn.

    Could you have a look at all the Parthian characters and see whether there is a cloned character amongst them?

    This is the list of characters at the start of a campaign:
    Spoiler Alert, click show to read: 




    This is the list of characters Summer 541 (there is only one new general on screen 2 at the bottom)
    Spoiler Alert, click show to read: 






    This is the list of agents Summer 541 (I did not recruit any)
    Spoiler Alert, click show to read: 



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  19. #19
    dvk901's Avatar Consummatum est
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    Default Re: CTDs - how to handle them?

    The way I'm reading this:

    ;;iii gallica
    monitor_event CharacterTurnEnd FactionType romans_brutii
    and Trait Legio_III_Gallica = 1
    and Trait Self_Destruct > 1
    console_command kill_character "Gnaeus Attius"
    console_command kill_character "Gnaeus Attius"
    end_monitor

    The character will not be killed in the first turn....but any turn 2 and beyond. So the characters aren't being killed the 'first' turn, but the second turn (or beyond). Perhaps it should read:

    and Trait Self_Destruct > 0

    Which would then kill the character immediately one presses the end-turn button.

    ????


    As for after battle CTD's 'other than the after winning a siege battle' one, which is known......I'm fairly well convinced this is a video heat or overload issue. One user I advised to lower his settings (he evidently turned off anti_aliasing) and then the behavior stopped. That tells me that Players are setting their games up to a degree that is beyond their machine's capabilities, even if it 'seems' to be working OK. That's a pretty nasty situation there, and impossible to really 'fix' unless people just take the initiative to set their own PC's to settings that work for them. We were not experiencing this during Beta Testing, so it doesn't seem right that something we did is the cause.
    Last edited by dvk901; September 10, 2010 at 04:31 PM.

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  20. #20

    Default Re: CTDs - how to handle them?

    Hi after update on Beta RS2 SVN, loading to RS2 screen, ( picture of city) then CTD.
    Tried it again, CTD
    RTW 1.5

    Roma Surrectum Greek/Spartan Researcher/Tester.

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