I'm using Geomod to move Timurids and Mongols at the start of the campaign - I don't want them to horde, but I have given them standing armies and cities but they just sit there. Any pointers to get them to act as normal?
I'm using Geomod to move Timurids and Mongols at the start of the campaign - I don't want them to horde, but I have given them standing armies and cities but they just sit there. Any pointers to get them to act as normal?
are playable? and check your campaign script data/world/maps/imperial campaigns you may need to change or remove thier spawnning trigger (command)
Just put them in playable list and from their entry remove dead_until_resurrected after that give them a rebel settlement like the regular faction and go.![]()
God, thats really obvious - I was sure I was doing thatbut they are working now!