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Thread: Making the Mongols and the Timurids appear near Yerevan

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  1. #1

    Default Making the Mongols and the Timurids appear near Yerevan

    Hello everyone,

    I am currently using the KGCM v.3.0. As you may know, the mongols (I don't know about the timurids) always appear in the northeastern part of the map.

    As I am playing with Byzantium and need some extra challenge, I was wondering if I could make them appear closer to me, near Yerevan for example.

    Some people suggested me changing the script in the following file:

    C:\Program Files\SEGA\Medieval II Total War\mods\kingdoms_grand_campaign_mod\data\world\maps\campaign\imperial_campaign\campaign_script.txt

    More specifically, they told me to change the coordinates of the Mongolian and Timurid hordes to something closer to Yerevan.

    Is this the way to go? Do I need to change the coordinates of every family member out there? Any other line that needs modifications?

    Any help will be greatly appreciated. Thanks in advance!

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: Making the Mongols and the Timurids appear near Yerevan

    Where they come in on north of the Caspian Sea is the Mongols invasion route.

    If you to move them south, use the console command show_cursorstat to get your map coordinates and edit the campaign_script.txt accordingly.

  3. #3

    Default Re: Making the Mongols and the Timurids appear near Yerevan

    Thanks for the answer!

    But which lines do I change exactly? Do I have to change the coordinates of the faction leader, faction heir and every family member? If yes, do I put the same numbers or do I slightly change them so that they won't overlap?

    What about these lines?
    ;-- Mongols invasions --
    monitor_event EventCounter EventCounterType mongols_invasion_warn
    and EventCounter > 0
    ; ADD SCOUTING INVASION
    add_events
    event counter mongols_invasion
    date 1 2
    end_add_events
    if I_EventCounter mongols_invasion_warn == 2
    terminate_monitor
    end_if
    end_monitor

    monitor_event EventCounter EventCounterType mongols_invasion
    and EventCounter > 0
    if I_EventCounter mongols_invasion == 1
    add_events
    ;;; SCOUTING INVASION
    event emergent_faction mongols
    date 0
    ; region Tbilisi_Province
    ; region Yerevan_Province
    region Bulgar_Province
    region Sarkel_Province
    ; region Baghdad_Province
    movie event/mongols_invade.bik
    ;ADD MONGOL INVASION 1
    event counter mongols_invasion
    date 2
    end_add_events
    end_if
    if I_EventCounter mongols_invasion == 2

    ;Sarkel
    if I_CharacterTypeNearTile mongols named_character, 30 258, 134
    set_counter mongols_sarkel 1
    end_if
    ;Tbilisi / Yerevan
    if I_CharacterTypeNearTile mongols named_character, 20 278, 101
    set_counter mongols_yerevan 1
    end_if
    ;Baghdad
    if I_CharacterTypeNearTile mongols named_character, 30 291, 70
    set_counter mongols_baghdad 1
    end_if

  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: Making the Mongols and the Timurids appear near Yerevan

    Look farther down in the spawned armies. What you are looking for are the x, y numbers of the leaders of those armies.

  5. #5

    Default Re: Making the Mongols and the Timurids appear near Yerevan

    Great it worked! Thanks!

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