I would like to script a way for the shadow faction to become the "mother" faction, once the original faction is destroyed by the rebels, but i am not sure if that is even possible with the existing scripts.
Imagine that we have a faction called France, and a faction shadowing it called french rebels.
Let“s say that the french rebels are very strong, and they conquer all the settlements of France. Now France doesn“t have any settlements, so she dies, the only faction left would be the victorious french rebels.
Now what i would like to do is to interchange again the "french rebels" with the "france" faction, so that the french rebels are converted into France faction. Once the rebellion was sucessful, there is no point in having that faction called "french rebels" after that, because they have already won.
Also, if the french rebels are left as they are, when they lose a settlement due to rebellion, the rebels will be called France (because of how shadow factions work).
What i was thinking is if it would be possible to somehow change the victorious french rebels faction, once old France is destroyed, to become Franceagain (conserving their troops, characters etc.) and stop being the french rebels. This way when new rebels appear, they will be properly called french rebels, starting the cycle again.
So in short i am not sure if there is any script that could be used to "resurrect" france each time the rebels win, and make the french rebels "evolve" into france after they had won.




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