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  1. #1

    Default changing unitsizes

    Alright, i always played normal and now i want something bigger for my new campaign. Changing unit sizes is in export_descr_unit if i'm not mistaken. f.e. soldier Peasants, 50, 0, 1......do you have to manually change the number with each unit then?...lot's of work not? or is there another way?

  2. #2
    Meneth's Avatar I mod, therefore I am
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    Default Re: changing unitsizes

    Quote Originally Posted by dominion View Post
    Alright, i always played normal and now i want something bigger for my new campaign. Changing unit sizes is in export_descr_unit if i'm not mistaken. f.e. soldier Peasants, 50, 0, 1......do you have to manually change the number with each unit then?...lot's of work not? or is there another way?
    Why not just play on Large unit-sizes instead?

  3. #3

    Default Re: changing unitsizes

    witch file is that to use large unitsizes? or is that when you launch the game in the options(never really looked there though). thanks meneth, much easier haha....never looked there, i always rumble in my files.
    Last edited by dominion; September 02, 2010 at 07:16 AM.

  4. #4
    Meneth's Avatar I mod, therefore I am
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    Default Re: changing unitsizes

    Quote Originally Posted by dominion View Post
    witch file is that to use large unitsizes? or is that when you launch the game in the options(never really looked there though)
    It's in the game options.

  5. #5

    Default Re: changing unitsizes

    Quote Originally Posted by Meneth View Post
    It's in the game options.
    yep, you were a little to early cause i add to my previous post, thanks anyway

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  7. #7
    Meneth's Avatar I mod, therefore I am
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    Default Re: changing unitsizes

    Quote Originally Posted by bane_tw View Post
    Hm, second time this came up. One for your question collection Meneth?
    Give me a minute.

  8. #8

    Default Re: changing unitsizes

    Quote Originally Posted by dominion View Post
    Alright, i always played normal and now i want something bigger for my new campaign. Changing unit sizes is in export_descr_unit if i'm not mistaken. f.e. soldier Peasants, 50, 0, 1......do you have to manually change the number with each unit then?...lot's of work not? or is there another way?
    yes, if you wanted custom sized units you'd have to change all of them, and remember :

    1. 100 is the max, beyond that, crash on startup
    2. any numbers that resulting in decimal numbers when multiplied by 2.5 (in game huge unit size) will also resulting crash on startup
    3. and yes, there are literally HUNDREDS of units (500?) to be changed their number, it took me at least 1/2 an hour to change them.

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