I was just wondering if the way infantry units charge has been changed? My infantry always keep the standard running animation when moving towards an enemy to attack, and enter the charging animation when they're about 10 or so feet from the enemy. Also, they all stay bunched up during the fight(but that's probably better). I remember in vanilla when i ordered my infantry to charge they entered the animation much earlier than they do in SS, and used to fight spread out. Not problematic, but was just wondering if the mod changed them. SS 6.3, permanent watchtowers, savage AI and FTT 3.1 enabled(early era) if any of that info might be needed. Thanks!




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