Hello everyone,
I've searched in the tutorials forums but hadn't found what I was looking for. Does someone know how to create new character ?
Thanks,
Sinople
Hello everyone,
I've searched in the tutorials forums but hadn't found what I was looking for. Does someone know how to create new character ?
Thanks,
Sinople
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
Do u mean a new agent type like assassins, diplomats etc?
Yes
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
There is this tutorial here for changing battle models into Stratmap models if it is of any use to you.
http://www.twcenter.net/forums/showthread.php?t=116837
I already know this, but what I want to know is about scripting and adding new ones from scratch.
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
You would most likely have to modify an existing one.
For the model of the agent, here http://www.twcenter.net/forums/showthread.php?t=295845 .
For the stats of an agent, I think descr_agengs_ancillary?
Also needed would be the EDCT file.
Hope that helps,
Also to note, theres already a maximum agent limit, so you would have to remove one first.
Yes I've understand this already, the problem is how to create a new one ! What are the text files involved in the creation of a new character ?Also to note, theres already a maximum agent limit, so you would have to remove one first.
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
Agents can be spawned into the game via the campaign_script using the spawn_character command. So something like this, firing off from an accepted historic event message:
monitor_event EventCounter EventCounterType Wanttohirebob_accepted
and I_EventCounter Wanttohirebob_accepted = 1
spawn_character england bob, assassin, age 35, x 62, y 119
end_monitor
I believe you can also specify a custom portrait and add traits on another line, as you would do for a general using the "spawn_army" command. The docudemons example has spawn_character Julii Foedus Chaerea, general, command 0, influence 0, management 0, subterfuge 0, age 20, x 54, y 124, though apparently this is a RTW example and the attributes aren't needed.
Currently following these promising mods - Imperia Antiquitatis by Splenyi
Traits, Talents, and Toadies by Hellbent
Real Roman Reforms by Aodh Mor
Unit Icons project by Bullgod
Also recommended:
City Sack, Liberation and Diplomatic Options by Dresden
Expanded.txt.
Yes, it's a good start. I'll search and tell you what I've reached to do. Juste hope it's not hardcoded :p
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
That was a part of my question, to what point are the functions of the agents hardcoded ?
Because I'd like to add new economical/strategical options for the player and I'd like to remove Inquisitors and Witchs that are not useful for what I want to do in my mod.
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
Humm ok.
Where can I find all the caracther type available ?
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
Caracters file ( list cost and atributes)has a along the top a list of what abilities they can perform, so you can take out siege from generals for instance, making them only able to siege if they have siege weapons that can breach the type of walls the settlement has, and even then they use a different battle ai not the fefault siege one.
“Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contestingthe vote.” Benjamin Franklin
I'm interested in too !![]()
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
So it is impossible to create a new character type? That is what I got from this.