I have been playing RTW since the game came out, and I finally incorporated two Onager units into my Roman Third Legion. On the First battle i moved upto face a medium contigent of Gallic Warriors. My onagers took a week to set up and move and then proceeded to fire flaming missile's.
The shot landed directly on my prized Legion Head (A First Cohort of Sorts) a unit of all Silver upgrades/experience Urban Cohort, Killing 18 of them. Way to go,. The unit was literally 15 feet from the onagers when this cataclysmic shot was launched. So i moved the line up. With the occasional 1/15 lucky shot where it actually hit the enemy, it was around 3/15 where they hit my own units!
Okay, maybe just an unlucky start i thought to myself.
Next battle was so heavily forested it was settled with pila and gladii.
Then another opportunity arose. Being attacked by another Gallic Horde, the exact repeat of the first battle occured. This time i checked out their stats...they killed more of my units then of the enemy.
Marching along at the snails pace the Onagers limit my Legion to, We were ambushed. My Legionaries fought them off mercilessly but o where art my onager crews? Dead. Every single one of them. so thanks 800 denarii a turn costing SOB's, you guys stink.
Having Onagers in a field army?
Pros
-First turn attack on settlements.
-High Damage
Cons
- Cost a load of money
- Pathetic Accuracy
- No way to reliably aim
- Deliver same damage to your own troops with unlucky shots.
- PAthetic Speed in battle
-Slow down entire Legion.
Overall I think that two Onagers would be much more efficient if replaced by two archer units because they can actually stinking aim!'
Whew,
Rasputin.




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