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Thread: Submods Recommendations for SS? Ask Here!

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  1. #1
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    ^meneths sub mod compendium

  2. #2
    Lonck's Avatar Centenarius
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    Default Re: Submods Recommendations for SS? Ask Here!

    Any mod that adds Bulgaria? Preferably if Norway is the one getting replaced.

  3. #3

    Default Re: Submods Recommendations for SS? Ask Here!

    Hi, just started playing 6.4 and really enjoying it. Had one game already on H/M with England, found it a bit easy so trying it on VH/VH. On about turn 50 (I play 2TPY) and its going well for me but not for the rest of Christendom. The Moors are knocking on my door in Northern France, they're at Angers already, they have wiped out Portugal, Leon and Aragon and they have huge stacks all over France and pushing into Northern Italy. The Fatimids have taken out the Crusaders all but pushed the Sicilians off Northern Africa. The Kwerazis (sic) have begin their inevitable match West and look set to conquer all of Eastern Europe again. Last time they pretty much had all the East right up to my border in Germany. At the current rate in about 25 turns all the Western European factions will gone or clinging on and I will be pressed just to defend Great Britain while The Kwerazis and The Fatimids roll up all the Eastern/Southern European factions.

    I've seen the mod that slows expansion but it also adds too many regions too France and Germany in my opinion. Is there anything that just slows the AI's expansion while still making it tough for me too? I just don't want there to be 8 factions or something left by turn 100 of a 900 turn game. I love a challenge and like the idea of a really long slog of a campaign but at the minute it just seems too easy for some AI controlled factions. Cheers!

  4. #4
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    woops, i accidently added that in, its already added in SS, so no need to worry about it

  5. #5
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    historical buildings mod, SH's Map Submod, and soon to be released the stainless steel historical characters project

  6. #6
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    i think that the byzantines are already focused and expanded upon enough in 6.4, since the mod does kinda focus on it with unique traits and that

  7. #7
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    a serbia sub mod is currently in devolpment and is progressing quite fast, it should be on the first or 2nd page of the submod thread

  8. #8

    Default Re: Submods Recommendations for SS? Ask Here!

    ok thank u

  9. #9

    Default Re: Submods Recommendations for SS? Ask Here!

    Anybody knows about some mod that reduce the "random factor" on faction attacks ?

    You know.. It is really annoying watch Castille and Portugal give up their fight with the Moors while they invade (god's knows why) England and Walles.

    Not to mention the Scots at Belgium and Genoa at the whole world..

    It seems that Soulson enhanced AI mod can correct this "problem", but i don't know if it is compatible with SS 6.4 (BGR and RR) and Meneth sub-mods..

    Thanks in advance !

  10. #10
    Lazy's Avatar Biarchus
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    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by John Oak View Post
    Anybody knows about some mod that reduce the "random factor" on faction attacks ?

    You know.. It is really annoying watch Castille and Portugal give up their fight with the Moors while they invade (god's knows why) England and Walles.

    Not to mention the Scots at Belgium and Genoa at the whole world..

    It seems that Soulson enhanced AI mod can correct this "problem", but i don't know if it is compatible with SS 6.4 (BGR and RR) and Meneth sub-mods..

    Thanks in advance !
    I bet it is!
    But you could make this changes by yourself => data/sm_factions.txt ( I never remember the exact files´ names but you will find it easily.. look for "sm" and "factions" )

    This file has an entry for every faction called "prefers naval invasions". Change that to "no" and they will start wars on land instead of sailing somewhere!

    The second file is "data/campaignai.db" ( or something like that... if sorted alphabetically it is one of the first ones... can be found easily too ).
    This is a bit more complicated but very logical! Above every entry there is an explanation what it does!

    PS: Scotland going to belgium and genoa having colonies is historically accurate... that is why "they" did implement it... I think.
    Quote Originally Posted by SirWarts View Post
    ...the woman trampled didn't look impenetrable. So they ran through her.

  11. #11

    Default Re: Submods Recommendations for SS? Ask Here!

    Quote Originally Posted by Lazy View Post
    I bet it is!
    But you could make this changes by yourself => data/sm_factions.txt ( I never remember the exact files´ names but you will find it easily.. look for "sm" and "factions" )

    This file has an entry for every faction called "prefers naval invasions". Change that to "no" and they will start wars on land instead of sailing somewhere!

    The second file is "data/campaignai.db" ( or something like that... if sorted alphabetically it is one of the first ones... can be found easily too ).
    This is a bit more complicated but very logical! Above every entry there is an explanation what it does!
    Well, thanks A LOT ! I don't feel very confortable "tweeking" like that, but it does look more simple than i expect ! I'll try.

    About the Scots at Belgium, i never heard of that.. Although i'm Brazilian.. So it's natural that some minor events of european history (no offense, Scottish folks, really !) pass uncommented. But yes, i've heard of Genoese's "colonies" at Caffa and even at Sudan, but it's weird when they conquer half France and half Holy Roman Empire lol; but still a minor problem.

  12. #12

    Default Re: Submods Recommendations for SS? Ask Here!

    Is there a sub mod that has a start date around 1340? I want to fight the 100 years war but don't want to wait for 200 turns to get there.
    Last edited by Tahamamalali; December 30, 2011 at 08:15 PM.

  13. #13

    Default Re: Submods Recommendations for SS? Ask Here!

    How about Additionl Units for The Teutonic Order? I think they need some additional heavy infantry units. for example Chivalric brother knights Attachment 197436 in teutons texture of course . I could do it on my own but my modelling and texturing knowledge its still far from perfect

  14. #14
    dogukan's Avatar Praeses
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    Default Re: Submods Recommendations for SS? Ask Here!

    IS there like a late period campaign? 15th century?
    "Therefore I am not in favour of raising any dogmatic banner. On the contrary, we must try to help the dogmatists to clarify their propositions for themselves. Thus, communism, in particular, is a dogmatic abstraction; in which connection, however, I am not thinking of some imaginary and possible communism, but actually existing communism as taught by Cabet, Dézamy, Weitling, etc. This communism is itself only a special expression of the humanistic principle, an expression which is still infected by its antithesis – the private system. Hence the abolition of private property and communism are by no means identical, and it is not accidental but inevitable that communism has seen other socialist doctrines – such as those of Fourier, Proudhon, etc. – arising to confront it because it is itself only a special, one-sided realisation of the socialist principle."
    Marx to A.Ruge

  15. #15
    Ferdiad's Avatar Patricius
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    Default Re: Submods Recommendations for SS? Ask Here!

    Not yet, theres a 1390 mod in dev though.
    Last edited by Ferdiad; January 09, 2012 at 03:20 PM.

  16. #16

    Default Re: Submods Recommendations for SS? Ask Here!

    Is there any mod centered about family and diplomacy management?

    I am thinking about a mod where you don't have to:
    - hunt for a suitable princess with your diplomat so you get your heir properly married
    - travel half world with your princess to marry her with your favorite general
    - suffer your old, ugly and stupid princesses while AI gets the superb ones
    - suffer stupid, incompetent and insane heirs to the throne cos' the game says so

    But rather you are possibly able to:
    - check up other faction's family trees
    - get info about new princes availability
    - arrange marriages that have lasting impact on relations ("would ya assault yer grandpa?")
    - get princesses ranked on basis of their importance and capabilities
    - do a little bit eugenics to rise superhuman heirs to your throne
    - dominate the world's politics through intrigue rather than relying on brute force only

    I wouldn't even dream of something like:
    - creating dependencies (vassal principalities)
    - installing your family members as leaders of defeated factions (vassal)

    I don't like the economy but I like the RPG.

  17. #17
    Ferdiad's Avatar Patricius
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    Default Re: Submods Recommendations for SS? Ask Here!

    Not possible.

  18. #18

    Default Re: Submods Recommendations for SS? Ask Here!

    All of it? Hard coded stuff? Damn

  19. #19
    Ferdiad's Avatar Patricius
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    Default Re: Submods Recommendations for SS? Ask Here!

    Go play CK if you want a in dpt family management game where Inbreeding is fun and the bastards always plot agaisnt you!

  20. #20
    The Source's Avatar Senator
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    Default Re: Submods Recommendations for SS? Ask Here!

    are there any submods that add in more in depth and accurate family trees?

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