So after winning at medium and hard levels with all 3 Roman factions, I bump it up to Very Hard.
Brutii? No problem. All that money makes it impossible to lose. By the time Marius got around to reforming the legions, I was pulling in 15,000 - 16,000 per turn. Big time profits.
Scipii? A little harder, with all the distance to cover in Africa, but still not that tough. Big money to be made in Egypt and nice safe three-city 'capital' base in Sicily.
Julii? Holy crap, I keep getting my ass handed to me by the Gauls. I can usually get a jump on them in Mediolanum and Patavium, giving me a nice five-city 'homeland' as a base. But the sheer numbers of Gallic armies makes breaking through to the north or west a tough, tough slog. Massilia is usually not a problem to grab, then its two bridges make it farily easy to defend.
The past three games I started I wound up bogged down at Massilia with army after army of Gauls, then Germans etc rolling down on me. Then the Dacians inevitably start pressuring the northen border at Iavumum. Last game, just as got some momentum, the bloody greeks show up and siege Patavium with three full stacks. End game.
Am I missing something? I've tried foregoing the usual temple-paved roads-land clearance build queue for the two starting cities infavour of stables in one (first turn) and practice range in the other, to give me peltasts and cavalry by turn 4. Makes it a little easier to grab Med. and Patav., but no benefits long-term where expansion is concerned.
Thoughts?




Reply With Quote











