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Thread: Re-skinned settlements HQ (update 9.2.2014 -Winter)

  1. #61

    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    good

    Kahvipannu:
    Propose cooperation. I can help make the texture.
    For example, for the huts orcs. And as for other buildings.
    (sorry Google-English)
    Last edited by crisord; August 30, 2010 at 07:32 AM.

  2. #62
    fightermedic's Avatar Ordinarius
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    yes thats a real improvement !

  3. #63
    Kahvipannu's Avatar Bring me Solo & wookie
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    Icon14 Re: Re-skinned settlements (Orc Motte&Bailey release)

    Quote Originally Posted by crisord View Post
    good

    Kahvipannu:
    Propose cooperation. I can help make the texture.
    For example, for the huts orcs. And as for other buildings.
    (sorry Google-English)
    Man, I'm big fan of your work, the stuff Isilendil have been showing here TWC is amazing. If you have good textures, please send me them via private-message, that would be great!

    And big welcome to the TWC

  4. #64
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    High Elf big city alpha footage

    Images

  5. #65

    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Great Wall!
    THANK YOU COW-TEAM FOR THIS FANTASTIC MOD! A DREAM CAME TRUE!
    Sorry for my bad english


  6. #66
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Cool nice work, but does it not effect all factions? +rep ^^

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
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  7. #67
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Quote Originally Posted by derdavid View Post
    Great Wall!
    Indeed it is +rep

    Quote Originally Posted by VarrKhaitan View Post
    Cool nice work, but does it not effect all factions? +rep ^^
    Yes.

  8. #68
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    High Elf big city beta footage

    Images

  9. #69
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Some shadows and runic blessings

    Images

  10. #70
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    High Elf wooden palisade alpha footage

    Images


    I am not sure about the golden tops. What do you think?
    Last edited by Kolwen; August 30, 2010 at 12:17 PM.

  11. #71

    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Golden tops are fine but blue rooftops are too clean and bright.

    They fit to new stonewalls but with old dusty woodfence they looks unnatural.
    Last edited by Timorfeys; August 30, 2010 at 12:44 PM.
    CoW (Rage of the Dark Gods)team
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  12. #72
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    You are right. Thanks mate.
    What do you think now?

    Image

  13. #73

    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Great work! Are you planning to eventually affect other walls/buildings too? I started wondering about, for example, a 'bone wall' for VC, he he. Or rune-etched, sculpted dwarven walls.

  14. #74
    IrishBlood's Avatar GIVE THEM BLIZZARDS!
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Quote Originally Posted by Kolwen View Post
    You are right. Thanks mate.
    What do you think now?

    Image

    extremly good work man!

  15. #75
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Edit: nevermind

    Anyways, I'll post preview, finalizing it up, (or download) later today for HE large city, and maybe Orc buildings.
    Last edited by Kahvipannu; August 30, 2010 at 05:09 PM.

  16. #76

    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Really love you'r work!.
    All Orks is equal, but some Orks are more equal dan uvvas.

  17. #77
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Sorry Kahvipannu, I was just trying to help you with your submod. It was not my intention to be unfriendly. I will open a new thread.
    Sorry again mate.

  18. #78
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Quote Originally Posted by Kolwen View Post
    Sorry Kahvipannu, I was just trying to help you with your submod. It was not my intention to be unfriendly. I will open a new thread.
    Sorry again mate.
    No, no, no, everythings cool I'll check it out as soon as it's ready

    And on topic, I'll upload preview pics at the moment, just a sec..

  19. #79
    Kolwen's Avatar Artifex
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    I thought you were angry. I am glad that it is not.
    Do you know whats the file for the wooden wall? I tried to modify the "walls_large_wooden.texture" file, but it seems to be other one.

  20. #80
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Re-skinned settlements (Orc Motte&Bailey release)

    Here's the HE preview, it still need some changes (f.ex. blue pilars) and polishing ( f.ex. shadows are way off ). For orcs buildings, preview tomorrow
    HIGHELF LARGE CASTLE













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