Post what units you so wish to have, faction specific could be good too.... One each please. Also nothing modern as could r**e in this time era lol
What I want so bad!
England = Beef Eaters/Yeoman of the Guard
British version of Swissguard lol
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Post what units you so wish to have, faction specific could be good too.... One each please. Also nothing modern as could r**e in this time era lol
What I want so bad!
England = Beef Eaters/Yeoman of the Guard
British version of Swissguard lol
![]()
nice sketch!!!
I want updated Middle Eastern units!!!
I want more pavise crossbows in all catholic european area. Excluding Poland, Hungary because their style was not like french/italian way.
I will like to see handgunner more common, and normal spearmans of castles to look more close to norman sargents.
I want zweihanders to be available earlier for HRE and turks to be axed more to janisaries/spahii/auxiliaries soldiers and not the spam of HA in early campaigns. Remove the catholic style of pikes and arquebusiers from kievean and novgorod roster. Is not their place there.
Kill Them All, Let God Sort Them Out!
i'd like having this halo guy, eh kills aleins and doesn't afraid of anything
I would like an army of Wizards!! Harry potter!!!
Spoiler Alert, click show to read:
Will and act until victory
Some spartans would be sweet![]()
Null
Halberd-type units for Russian factions. I don't know how historically accurate that would be.
And, I wish Russian factions got new units in the 1370s when other factions get them. (I can't remember the event...something about armour I think...)
I would like to see Daylamite units in the middle east maybe as merc units all over the middle east and recruitable from castles in the caspian/North Iranian areas. They were some of the best infantry of their time with a special type of javelin (zupin) and played roles as both light and heavy infantry. extremely disciplined and could form an impregnable shield wall. they were the middle eastern version of swiss infantry in value as mercs from mountainous regions.
Last edited by WarlordZ; October 20, 2010 at 06:59 PM.
A royal guard unit, made up of fairly good quality spears or halberds that spawns automatically at the capital, with a max availiable number of say 4. i know its never going to be put in since its a waste of a unit slot and is kinda like bodyguard, but would add some character and more historical accuracy to to the game.
German Berserkers!!! just like the ol' days![]()
Corsairs in N Africa as an AOR unit and perhaps late game as an Ottoman unit able to be recruited if a high enough naval port is built. Generally more sailors units which fight everywhere. Marini are rather pitiful and very high in numbers for CS. Better if to restrict their availability but raise their fighting stats a bit.
Berber pirates were existing since Roman times and as the Reconquista led to Moors leaving Iberia many decided to continue the war from N Africa and become pirates... eventually the War of Spanish Succession introduced many Dutch pirates to N Africa where they passed on knowledge of the latest sailing ships and techniques which led the the Barbary Corsairs dominating the waters for nearly a century and a half and remaining a menace until France captured N Africa.
The raids along the coasts in Iberia, Italy, and all the islands of the Mediterranean depopulated entire regions and led to Spain becoming a naval power. Likely over 1 million Europeans were captured and sold as slaves in the 200 years between 1500-1700.
I'm definately going for Mounted Jedi Knights.
Or if not I always like some cool longbowmen.
rules all
Wardogs. I loved those little savage balls of death.
The English Warwolf. Just the single one.
http://en.wikipedia.org/wiki/Warwolf