Hello all, I'm new here. I found 3ds max student version for free, so, I've been playing around with it. I've dug through some tutorials and was able to get a model into 3ds and now I'm experimenting with it.
ETW, is alright but I miss the clashing of swords and sheilds so I'm working on bringing some of that RTW flavor into Empire. I made a helmet that I think looks alright but now I'm lost:
How do get my edited model into the game?
How do I texture it, can I texture it in 3ds, or is there some other way of doing it?
What do you's think of my helmet model so far?
What kind of smoothing do you's do on your new models, example: tesselat, smooth, HSD or something else?
I think that's enough questions for now, and thank you in advance. Also, the helmet is a wip but not sure what else I should do to it untill I can actually see what it's going to look like in-game.




Reply With Quote





