i would like to play as france but i don't know which campaign is better. Historical Campaign? Main Campaign (classical).
What are the differences except the starting settlements?
i would like to play as france but i don't know which campaign is better. Historical Campaign? Main Campaign (classical).
What are the differences except the starting settlements?
"With Hate, all things are possible." Malus Darkblade
anyone?
"With Hate, all things are possible." Malus Darkblade
http://www.twcenter.net/forums/showt...rical+campaign
sorry guys...
anyway, what difficulty/starting script options do you advice me to play with?
"With Hate, all things are possible." Malus Darkblade
I always go for VH/VH , and all scripts enabled except the last two (faction standings and total war) , but that's with the main campaign , not the historical.
Now thats a good question. Not that I ignored your first question, just that I play with BB and am constantly modding things, so I never play the historical campaign.
The Historical campaign, historically based. Settlements, rough approximation of forces and strength, and faction relations/alliances (I think...have to check the descr_strat to be sure). Oh, and the settlements are developed according to their actual condition and population size at the time...roughly. Thus, some factions have a dozen settlements, big armies and some allies; while other factions have 2 settlements, a tiny militia and an enemy on their doorstep.
As for script options, I always play on H/H with AI garrison, AI money support, city support costs, agent costs, recruitment limitation and relations scripts on. I do not use the gov/mil points, character-based recruitment or total war scripts, as I feel they limit my playing a little too much. But try them out, and see if you like the challenge. Let us know how you do.
TQ
I would highly recommend Taiji's BB mod found in the mini-mod section. it makes the fighting better, as well as a lot of other game play aspects. unfortunately, it doesn't work with historical. So you're only option when using this mini-mod is to play imperial
actually BB doesn't work for me and make me crash to deskstop.
install : 6.0, works
install : 6.2, works
install : BB last version, crash
i followed the installation process...
"With Hate, all things are possible." Malus Darkblade
It isn't that it'll crash, it's that Taiji hasn't done work on the historical campaign, so any bugs, errors, etc, are still there. He's focused on the main campaign. If you want the most out of BB, go for the main campaign.
I've been doing a load of work on the script and while that is ongoing I don't want to work with 2 files. So BB only offers the main campaign.
Also, prompted in part by suggestions made by Furin, I've revised a fair bit about faction's starting situations. Helping the AI by giving it things it can handle without going into debt too quickly.
And the changes I've made to the progression of access to troops sees a lot of the basic troops available early on, which I think was some of the appeal of the 'history' campaign.
To me the most important thing the main campaign has over the history campaign is it's replayability. Within 60 turns I'd expect all provinces have been taken. So by the time you get 60 turns into a game, much will have changed compared to last time you played. A different spread of factions will have become powerful.
Last edited by Taiji; August 30, 2010 at 04:08 PM.
With France, it's a hard call. If your a rookie and go for Historical, then you got the Anglo's all over your backyard, then you are bound for big trouble, my friend. On the other hand, you got people like LaMuerte suggestion a death sentence for you by activating all scriptsI would ease down on the Mil/gov. point script if I were you. Get used to the mechanics, then come back for more once you get ahold of the DLV Engine.
If your going all out, then don't come back here with your nose all burned up.
~Wille
Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga- The pranks played on the knight Jean de Joinville, 1249, 7th crusade.I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
http://imgur.com/a/DMm19
I do not usually play with the mil/gov points script either. I turn everything else on, but not the mil/gov points. For one thing, I tend to be a more peaceful builder than a warmonger. I have a house rule that I will not attack an AI faction unless they attack me first, so it is hard for me to earn military points.
The second reason is that I feel the points system limits me too much in building. I do not like having to wait to earn enough points to upgrade a city, especially if I need to upgrade so that I can build a scholarium/drill square to start educating new family members. I do not want to be stuck with a bunch of uneducated brutes in my royal family...
DLV rules!