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  1. #1

    Default Captains and Generals

    Once again, I feel like an idiot in need of help

    I just need to know where the file that states which entry from the battle_models file will be used as a factions captain/general

    Just point me in the direction of a tutorial if its all explained

    Thanks

    Formerly Tyrtaeus



  2. #2

    Default Re: Captains and Generals

    Go in the BMDB file and search of models you wanna track down like for eg Northern_captain will show you all the paths for it's mesh and textures files.
    Generally the folder where all the mesh and textures for them are stored in:-
    data\unit_models\_generals_and_captains

  3. #3

    Default Re: Captains and Generals

    I know the model I want to use (I've entered it into the BMDB), but I need to know where it says for instance:

    {england_captain} northern_captain
    {hungary_captain} eastern_captain
    {scotland_general} scotland general
    etc.

    Formerly Tyrtaeus



  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: Captains and Generals

    There are entries in the expanded.txt for generals but not captains.

  5. #5

  6. #6

    Default Re: Captains and Generals

    So how does one change the generic captain for a faction?

    Formerly Tyrtaeus



  7. #7
    irishron's Avatar Cura Palatii
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    Default Re: Captains and Generals

    From what I have read you can't.

  8. #8

    Default Re: Captains and Generals

    Quote Originally Posted by irishron View Post
    From what I have read you can't.

    But in all the full conversion mods I have played, they always have different captains. I mean, Third Age doesn't have a medieval guy in full plate as the orc captain (I'm talking BF here)

    Formerly Tyrtaeus



  9. #9

    Default Re: Captains and Generals

    ♔Sherlock♔Bad boy u should told us that u want to change the battle model for the captain and i presume that u already have inserted the BMDB entry and now want to implement that model as a captain for a particular faction.
    Ok in the data folder of your mod there is a file called descr_character.txt open it and u will see like and make the changes shown below:-
    Spoiler Alert, click show to read: 
    Code:
    type			general
    
    actions	moving_normal, moving_quickmarch, garrison, assault, attack, besiege, entrench, ambush, exchange
    wage_base		0
    starting_action_points	80
    
    faction			venice
    dictionary		15
    strat_model		southern_captain<---------Put the new model here for strat model change
    battle_model	Northern_Captain<------Put the new model here from BMDB here
    battle_equip	gladius, chainmail shirt helmet and rectangular shield


  10. #10
    irishron's Avatar Cura Palatii
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    Default Re: Captains and Generals

    Ahhhh!!

  11. #11

    Default Re: Captains and Generals



    Sorry guys, wasn't very clear

    Thanks for the help +rep to you both. (Ishan when I can )
    Last edited by ♔Sherlock♔; August 28, 2010 at 01:31 PM.

    Formerly Tyrtaeus



  12. #12

    Default Re: Captains and Generals

    I feel like a twit now, I have ONE more question, it will probably be my last ()

    Similar to my last question, where is the file that says a factions default General's Bodyguard unit on the battlefield?


    Sorry guys, I swear this will (probably ) be my last question

    Formerly Tyrtaeus



  13. #13

    Default Re: Captains and Generals

    No problem bro glad your problem is solved.

    Quote Originally Posted by ♔Sherlock♔ View Post
    Sorry guys, I swear this will (probably ) be my last question
    Nah no need there always something to ask for all of us thats why we are here in TWC to help each other.

  14. #14
    Alpha Zeke's Avatar Vicarius
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    Default Re: Captains and Generals

    I think the EDU, you must add the general_unit attribute to the unit you want general's to command.

    I think.

  15. #15

    Default Re: Captains and Generals

    Quote Originally Posted by Ømega View Post
    I think the EDU, you must add the general_unit attribute to the unit you want general's to command.

    I think.
    No he is not talking about that in descr_character.txt file:-
    Named_charcacter refers to General
    While general refers to captain.

    U are talking about general's bodyguard unit.

  16. #16

    Default Re: Captains and Generals

    Quote Originally Posted by Ishan View Post
    No he is not talking about that in descr_character.txt file:-
    Named_charcacter refers to General
    While general refers to captain.

    U are talking about general's bodyguard unit.

    In fairness, I did ask about bodyguards too:

    Similar to my last question, where is the file that says a factions default General's Bodyguard unit on the battlefield?

    Formerly Tyrtaeus



  17. #17

    Default Re: Captains and Generals

    Oh sorry i didn't saw that part.

    Also when placing general_unit attribute to a unit in EDU. The first unit in line having it will be default general unit for that faction.

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