So, open field battles are perfect, they flank, they charge my archers with their calvary, challenging as a AI can be. During Sieges however, 50% of the it works "fine" they break the gate, climb the walls die horrible deaths, run away.
25% of the time they do what I mentioned up above but then get "stuck" on walls and kinda just sit there and get slaughtered, I've had routed units just stand in the field while 2-3 of their comrades were stuck running against a wall.
The other 25% of the time and I think this might just be forts, they climb the walls, get killed and rout, but then they break the gate and just sit there... maybe one unit will come in. I eventually have to charge out of my gate and kill them and even then they usually don't charge me, they kinda just chill and wait for me to come get them, even ballistas will just sit there and not shoot at my troops.
Is this just buggyness that everyone gets or do I need to apply a fix or anything?




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