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Thread: why didnt CA make rome 2 instead of shogun 2

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  1. #1

    Default why didnt CA make rome 2 instead of shogun 2

    can someone plaese answer my question or debate aboute it with me

    why dosent CA care about us ?

  2. #2

    Default Re: why didnt CA make rome 2 instead of shogun 2

    They do care
    this is why they are going back to their roots
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  3. #3
    Finn's Avatar Total Realism
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    Default Re: why didnt CA make rome 2 instead of shogun 2

    According to conventional wisdom, Shogun 2 is but a test run to iron out the bugs in the new engine that CA is using. Which hopefully will provide us a stable platform for Rome 2 down the road.


  4. #4

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Finn View Post
    According to conventional wisdom, Shogun 2 is but a test run to iron out the bugs in the new engine that CA is using. Which hopefully will provide us a stable platform for Rome 2 down the road.
    and maybe some console cheats and some modding tools!
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  5. #5

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Finn View Post
    According to conventional wisdom, Shogun 2 is but a test run to iron out the bugs in the new engine that CA is using. Which hopefully will provide us a stable platform for Rome 2 down the road.
    That would mean they have actually learned from the past...

    Nah, I don't believe that


    But on a serious note, I think you're right. Everyone would be disappointed if R2TW isn't perfect... So they just go for the saver option.
    (Assuming the next release is R2TW... )

  6. #6
    Maurits's Avatar ЯTR
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    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by PatricianS View Post
    That would mean they have actually learned from the past...

    Nah, I don't believe that
    I agree.

    Quote Originally Posted by PatricianS View Post
    But on a serious note, I think you're right. Everyone would be disappointed if R2TW isn't perfect... So they just go for the saver option.
    (Assuming the next release is R2TW... )
    We allready said that there would be a R2 after M2, and we got Empire, Napoleon and now Shogun... so I'll wait with hoping for it until CA confirms it.

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  7. #7

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Finn View Post
    According to conventional wisdom, Shogun 2 is but a test run to iron out the bugs in the new engine that CA is using. Which hopefully will provide us a stable platform for Rome 2 down the road.
    agreed!
    Click on my sig and check out my modelling works! Your opinion is welcome!


  8. #8

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Actually Pat, I'd say Rome 2 would be a safer option in terms of sales. If they're doing it in order to perfect the engine, that's better for gamers, but probably not for their pocketbooks. Unless they're actually thinking long-term, which is insanity in the video game world.
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  9. #9
    Brusilov's Avatar Local Moderator
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    Default Re: why didnt CA make rome 2 instead of shogun 2

    Well, if they are going to change the engine again I think it would be best to try it out on a game other than R2:TW. Why spoil a good name?

    Anyone remember the mess that was E:TW when it was first released? I still can't believe that on the system I had at the time (GTX280s in SLI) it was running out of video memory - the code that they supplied simply didn't use all of the memory and didn't until the 1.2 patch (I think). I was lucky that in the early versions I had less problems than most. The 'late campaign' was bugged in that the game would slowly get more sluggish up to the point that the campaign could not be continued.

    When M2:TW was first released it was in a better state than E:TW was but still required three patches.

    The problem with recent TW games (E:TW and N:TW) is that the campaign map appears to be 'locked down' and it's supposed to be impossible to add new models. My understanding is that future TW games will be using binary files rather than ASCII ones - which will make modding even harder without modding tools, something which CA appears to not want to release.

    I somehow get the feeling that we'll be playing R:TW and M2:TW based mods for years to come.

    I'd really like someone to release a Naval Battle mod that covers the R:TW time period - using either the E:TW or N:TW engine. No need for a cmapaign - just battles.

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  10. #10

    Default Re: why didnt CA make rome 2 instead of shogun 2

    I don't know if I want to see a Rome 2 after the mess of E:TW. Not only was it much more unmodable but the campaign was barely playable because of how much it slowed down. They'll probably do the same with Rome 2.

  11. #11

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Brusilov - again, that's long-term thinking. Rome 2 would be a better short-term investment in every other way. Bigger existing fan base for the game. Bigger potential fan base with people interested in Roman history v Japanese history.
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  12. #12

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Arkaeyn View Post
    Brusilov - again, that's long-term thinking. Rome 2 would be a better short-term investment in every other way. Bigger existing fan base for the game. Bigger potential fan base with people interested in Roman history v Japanese history.
    Agreed...Roman history trumps Japanese history, at least in Westerners eyes.

  13. #13
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    Default Re: why didnt CA make rome 2 instead of shogun 2

    I think that Roman history trumps Japanese, in many eyes in Europe and even America, because so much of Western culture is based on or derived from the Latin influence.

  14. #14

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Arkaeyn View Post
    Brusilov - again, that's long-term thinking. Rome 2 would be a better short-term investment in every other way. Bigger existing fan base for the game. Bigger potential fan base with people interested in Roman history v Japanese history.
    Not necessarily. ETW alienated alot of modders, and dissapointed alot of players who wont be returning to CA Games. Imagine if RTW2 generated as many bad reviews.... that could potentially kill off the franchise because it wouldnt make sense to fix them for STW2. STW2 has a more limited, specialist appeal and is therefore less likely to disrupt future sales of RTW2 if there are plenty of bugs to resolve after release.

    So while I agree RTW2 will generate a greater degree of interest and sales, it makes business sense to let the public beta-test your product under a different name to protect the longer term interests of CA.

    I still believe that modding RTW and MTW2 has increased long term sales of those products as players continually get new free products to add to their collection. It will be interesting to see if sales of ETW & NTW are sustained over the long term as without the moddability factor to keep it fresh, it will be a passing phase that is over quickly and CA's reputation will be for that kind of product instead of in-depth immersive products.

    After ETW, CA lost me completely as a future customer. I found the whole experience a disgrace to the TW franchise of old. I couldnt care now if RTW2 was "perfect in every way". I vote with my wallet and having been mis-led ( I pre-ordered mine through Amazon where there was no mention of Steam being a requirement) into buying ETW, will treat CA with the contempt it now imo deserves.
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  15. #15

    Default Re: why didnt CA make rome 2 instead of shogun 2

    You know C.A did a survey

    one of the questions was
    would you like to see more mods from the community for future games
    (something like that}

    I think the more people who select that option
    better chance we have to get what we want
    uanime5's Eras total conquest
    a Medieval 2 total war kingdoms mod
    featuring 10 campaigns covering the entire world
    each include different factions, faction start positions, and levels of technology
    Download>Link1 Link2 Link3 Link4 Link5

  16. #16

    Default Re: why didnt CA make rome 2 instead of shogun 2

    I think it is time to unit against are foes stubborness to bomb them with demands of rome 2 and modding tools join in our holy never ending quest

  17. #17

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by Zemdu View Post
    I think it is time to unit against are foes stubborness to bomb them with demands of rome 2 and modding tools join in our holy never ending quest
    A petition to Creative Assembly from their loyal modding community


  18. #18

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Quote Originally Posted by TOLAROscipii View Post
    You know C.A did a survey

    one of the questions was
    would you like to see more mods from the community for future games
    (something like that}

    I think the more people who select that option
    better chance we have to get what we want
    thanks for posting it, I did my bit to present a case for RTW2.

    interestingly, they have an option for 'do you want mod tools' and also if 'moddability was a plus point'.




  19. #19

    Default Re: why didnt CA make rome 2 instead of shogun 2

    Thanks for posting the survey. I wish they'd included more free-form answers - with so long of a survey it would have been nice to have a form to fill in MORE MODDING PLZ.
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  20. #20
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: why didnt CA make rome 2 instead of shogun 2

    Iactually prefer SHogun to Rome. In any case regarding mod tools, has CA ever release any mood tools ?


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