;Trigger MerchantSlaveNoMovement_add
; WhenToTest CharacterTurnEnd
;
; Condition AgentType = merchant
; and OnResource
; and FactionType slave
; and Trait SlaveMerchantNoMovement = 0
;
; Affects SlaveMerchantNoMovement 1 Chance 100
;------------------------------------------
;Trigger MerchantSlaveNoMovement_remove
; WhenToTest CharacterTurnEnd
;
; Condition AgentType = merchant
; and not OnResource
; and FactionType slave
; and Trait SlaveMerchantNoMovement = 1
;
; Affects SlaveMerchantNoMovement -1 Chance 100