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Thread: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

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  1. #1
    RollingWave's Avatar Praepositus
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    Default Re: Enhanced Lithuania for SS6.3

    although you can't add new units, it is possible to make existing units shared onto the Lithu roster, for example the Polish crossbow militas could be shared by the Lithu's (along with other units), or their cavalry milita that is only accessable via merchant guild right now could be accessable via city barracks as well etc...

    hmmm, I thought Gilthine's chosen look better with their unique warhammers than swords
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  2. #2

    Default Re: Enhanced Lithuania for SS6.3

    Ive always thought that eliminating rebel units that players cant (or rarely use as mercs) would free up more slots for newer units that players can use which would enhance the game alot in my veiw.

  3. #3
    RollingWave's Avatar Praepositus
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    Default Re: Enhanced Lithuania for SS6.3

    yeah, discussion on that was already taken elsewhere on the SS board, (namely the thread talking about adding a Georgia faction), aside from that, the most obvious would be that a lot of the units were extemely similar in all but armour (see billmen vs heavy billmen as the most obvious example, though there are plenty others) so one wonder why their need to be 2 seperate units when one unit would do the same VIA armour upgrades.
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  4. #4

    Default Re: Enhanced Lithuania for SS6.3

    Btw shoryn is this mod compatible with the 2_4_1 Fixes?

  5. #5

    Default Re: Enhanced Lithuania for SS6.3

    Quote Originally Posted by Mojo582 View Post
    Btw shoryn is this mod compatible with the 2_4_1 Fixes?
    It isn't. No worries, just reinstall the mod after you installed the fixes and it should be fine.
    From the first post:
    It is also compatible with any other mod which doesn't alter/replace export_descr_unit.txt, battle_models.modeldb and descr_character files, and of course which doesn't alter/replace/update Lithuanian models and textures (well, basically, every file listed below).
    The EDU gets updated by the fixes - thats why you have to reinstall this submod.

  6. #6

    Default Re: Enhanced Lithuania for SS6.3

    Cheers for quick reply bane

  7. #7

  8. #8

    Default Re: Enhanced Lithuania for SS6.3

    Quote Originally Posted by bane_tw View Post
    Np.
    PS:

    LOL the cheek hehe..yea plus rep anyway as i dont think i repped you for the 6.3 upgrade

    Btw shoryn if your going to rework poland and teutonic order (which is great to hear) can you pass your gaze east and fix some of the problems inherent with the cumans also please? (wish they were called tartars..so much cooler ) looking forward to more of your work.

  9. #9

    Default Re: Enhanced Lithuania for SS6.3

    Thanks for the reply Bane
    Well I don't even know the changelog of the files in the 2_4_1 bugfixes but EL was created using 6.3 with the first bugfix compilation (the one which fixed banners, turn 51 and a couple other things, from mid-august)
    Bane, could you tell me what are the changes done to the EDU in the bugfixes, and since when ? Thanks

    About removing units.

    For now I'm focusing on unit info and cards, and will soon rework the Teutonic Order using MADTAO's models/textures from Baltic Crusades (like I did for Lithuania). This won't need any merging/deleting unit. To rework Poland I'll wait for Georgia to be released; then I'll update this submod to work with it, and depending on which units were deleted and the amount of room it created I'll see.
    I really want this submod to be easily implemented with any other mod, as a "model/texture" mod should be, so I try to edit files like EDU less possible
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  10. #10

    Default Re: Enhanced Lithuania for SS6.3

    Quote Originally Posted by Shoryn View Post
    Thanks for the reply Bane
    Well I don't even know the changelog of the files in the 2_4_1 bugfixes but EL was created using 6.3 with the first bugfix compilation (the one which fixed banners, turn 51 and a couple other things, from mid-august)
    Did you include some of those fixes? I'm just asking because this might actually roll back some changes we made. For example the Lithunian Bodyguar(d) is fixed in the collection as are several other entries - this is currently overwritten by your version of export_units.txt if I'm not mistaken. If that fix was the only change I recommend dropping it for easier compatibility. Else see winmerge below
    Bane, could you tell me what are the changes done to the EDU in the bugfixes, and since when ? Thanks
    Afaik some changes to the Nubian Spearmen. I can only recommend Winmerge - it will show any changes fast and easy if you compare your EDU to the one we use and will allow for the integration of those changes with 2 simple clicks.
    Basicly all you have to do is to compare your SS6.3 folder against the ones in fixes. It will show any files that are present in both and bring them up in a colorcoded left vs right comparison on demand.

  11. #11

    Default Re: Enhanced Lithuania for SS6.3

    Sure, I'll compare the files, it's the better way to do Thanks alot.

    Edit: Done. Currently uploading the up-to-date version.
    Last edited by Shoryn; September 23, 2010 at 05:50 PM.
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  12. #12

    Default Re: Enhanced Lithuania (0.3)

    Call them Kipchaks

    Any idea of what you would like me to do with the cumans ? They look pretty good in my opinion...
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  13. #13
    Diversus's Avatar Civis
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    Default Re: Enhanced Lithuania (0.3)

    Thank you for another update!
    P.S. I just fought maybe someone wonders what means "Giltine", it means grim reaper or god of death I think it is same, "Perkunas" means thunder and "Dievas" means god..

  14. #14

    Default Re: Enhanced Lithuania (0.3)

    Yep, if I recall correctly these words are explained in the descriptions of the temples too. Thanks for the info though

    Currently working on Teutonic Order (Madtao's models for them are so sweet...)
    Last edited by Shoryn; September 24, 2010 at 02:57 PM.
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  15. #15

    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    I apologize for the double post but V1.0 is out !

    I heavily reworked Teutonic Order by adding in Madtao's models and textures and adding my own textures, mainly to the lmail_hmail generic textures used by TO militias, to make them match other units of the roster. This version also includes promised unit info cards for Lithuania.
    I also changed the name of the mod as Enhanced Lithuania was not really accurate anymore about the content of the sub-mod.

    But 1.0 doesn't mean it's finished ! It just means it's the first goal I wanted to achieve

    I updated the OP with screenshots of the v1.0.

    Enjoy !
    Last edited by Shoryn; September 25, 2010 at 12:22 PM.
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  16. #16

    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    Wow !!! Once again good work mate !

  17. #17
    Meneth's Avatar I mod, therefore I am
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    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    Before and After pictures would be appreciated.

  18. #18

    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    Thanks Knight

    Meneth, I'm not sure I understand you well
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

  19. #19
    Meneth's Avatar I mod, therefore I am
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    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    Quote Originally Posted by Shoryn View Post
    Meneth, I'm not sure I understand you well
    Pictures that show what the units looked like before your changes, and pictures showing what they look like with your changes applied.

  20. #20

    Default Re: Teutonic Crusades 1.0 for SS6.3 - Enhanced models and textures for Lithuania and Teutonic Order factions (former Enhanced Lithuania)

    The "after" pictures you're talking about are all in the OP in the Screenshots section, all with the name of the units, so every unit I changed is basically in the OP according to this you can compare with your current version of the units... Well I can take "before" screenshots by reverting changes on my installation of SS but not sure it's worth the effort
    Teutonic Crusades Sub-mod for SS6.3
    Many graphical enhancements to Teutonic Order and Lithuania factions

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