Results 1 to 8 of 8

Thread: Middle earth , 930 AD

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Icon7 Middle earth , 930 AD

    Hi friends!
    I have an idea!
    We can make a mod about the middle earth at 930 AD.
    the mod has these factions :
    Saffarids
    Alavids
    Samanids
    Ale Ziar or Ziarids
    Ale buye or buyids
    Ghaznavids
    Ghorids
    Seljuks
    Khwarezm shah
    Abbasid caliphate
    Sultanate of omman
    Kingdom of Georgia
    Kingdom of Armenia
    Bizantyan empire
    Kingdom of Egypt.
    Rajputs of India

    The map is from up of India to greec & from north , up of caspian sea and in the south to Arabia. (Like Broken crescent map)
    These factions are not playble :
    Ghaznavids
    Ghorids
    Seljuks
    Khwarezm shah
    That factions will incoming at 963 - 1148 - 1037 - 1077. (AD)

  2. #2
    Nesimî's Avatar Protector Domesticus
    Join Date
    Apr 2010
    Location
    Konstantiniyye
    Posts
    4,766

    Default Re: Middle earth , 930 AD

    You mean middle east?
    shum

  3. #3

    Default Re: Middle earth , 930 AD

    Yes, my mean was middle east. I wrot false : middle eart !
    I'm sorry guys!
    How was my idea ?

  4. #4
    Hrobatos's Avatar Praeses
    Join Date
    Dec 2009
    Location
    Berlin, Germany
    Posts
    7,755

    Default Re: Middle earth , 930 AD

    there is such mod it called Broken Crescant
    do its later

  5. #5

    Default Re: Middle earth , 930 AD

    This is about 120 years befor Broken crescent
    the factions are diffrent factions from BC factions.
    It's very diffrent from BC . if you know Persian history...

  6. #6
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    18,974

    Default Re: Middle earth , 930 AD

    A part of the islamic world in 930 around central and east mediteranean will be presented in TGC mod.
    We are going to have 4 islamic states and their dynasty changes plus Turkomanic tribes as they are going to arrive in middle east.
    Emirate of Handax (crete island) ,Emirate of Sicily are two of them that remained "unknown" in the modding attempts.
    We have started the production of their weaponry at 1st stage before we expand to full units.
    "Saracen" world will fully presented.
    If you have any kind of skills you are wellcomed to join our TGC fellowship.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  7. #7

    Default Re: Middle earth , 930 AD

    greeting from Iran broders. i wonder that is good. we should interest this man and allow his thoughts to flourish in the gardens of the brain.


    peace brother

  8. #8
    Goodis's Avatar Libertus
    Join Date
    Feb 2010
    Location
    Sweden
    Posts
    66

    Default Re: Middle earth , 930 AD

    Sounds awesome!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •