Code:
;england / Dublin / Dublin_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Dublin
and I_CompareCounter Dublin_siege < 1
if I_SettlementOwner Dublin = england
and I_IsFactionAIControlled england
and I_CompareCounter england_start 0
create_unit Dublin, Armored Sergeants, num 2, exp 1, arm 1, wep 0
create_unit Dublin, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Dublin, Mailed Knights, num 1, exp 0, arm 1, wep 0
create_unit Dublin, Archer Militia, num 3, exp 0, arm 1, wep 0
end_if
set_counter Dublin_siege 10
end_monitor
;scotland / Edinburgh / Edinburgh_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Edinburgh
and I_CompareCounter Edinburgh_siege < 1
if I_SettlementOwner Edinburgh = scotland
and I_IsFactionAIControlled scotland
and I_CompareCounter scotland_start 0
create_unit Edinburgh, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Edinburgh, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Edinburgh, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Edinburgh, Highland Archers, num 3, exp 0, arm 1, wep 0
create_unit Edinburgh, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Edinburgh_siege 10
end_monitor
;ireland / Cork / Cork_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Cork
and I_CompareCounter Cork_siege < 1
if I_SettlementOwner Cork = ireland
and I_IsFactionAIControlled ireland
and I_CompareCounter ireland_start 0
create_unit Cork, Galloglaich, num 3, exp 1, arm 1, wep 0
create_unit Cork, Ostmen, num 5, exp 1, arm 1, wep 0
create_unit Cork, Ridire, num 1, exp 0, arm 1, wep 0
create_unit Cork, Saighdeoir, num 3, exp 1, arm 1, wep 0
create_unit Cork, Ceitherne, num 2, exp 0, arm 1, wep 0
end_if
set_counter Cork_siege 10
end_monitor
;ireland / Galway / Galway_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Galway
and I_CompareCounter Galway_siege < 1
if I_SettlementOwner Galway = ireland
and I_IsFactionAIControlled ireland
and I_CompareCounter ireland_start 0
create_unit Galway, Galloglaich, num 2, exp 1, arm 1, wep 0
create_unit Galway, Cliathairi, num 5, exp 1, arm 1, wep 0
create_unit Galway, Ridire, num 1, exp 0, arm 1, wep 0
create_unit Galway, Saighdeoir, num 3, exp 1, arm 1, wep 0
end_if
set_counter Galway_siege 10
end_monitor
;ireland / Donegal / Donegal_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Donegal
and I_CompareCounter Donegal_siege < 1
if I_SettlementOwner Donegal = ireland
and I_IsFactionAIControlled ireland
and I_CompareCounter ireland_start 0
create_unit Donegal, Galloglaich, num 2, exp 1, arm 1, wep 0
create_unit Donegal, Cliathairi, num 5, exp 1, arm 1, wep 0
create_unit Donegal, Ridire, num 1, exp 0, arm 1, wep 0
create_unit Donegal, Saighdeoir, num 3, exp 1, arm 1, wep 0
end_if
set_counter Donegal_siege 10
end_monitor
;wales / Caernarvon / Caernarvon_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Caernarvon
and I_CompareCounter Caernarvon_siege < 1
if I_SettlementOwner Caernarvon = wales
and I_IsFactionAIControlled wales
and I_CompareCounter wales_start 0
create_unit Caernarvon, Rhyfelwyr, num 3, exp 1, arm 1, wep 0
create_unit Caernarvon, Meirionnydd Spearmen, num 5, exp 0, arm 1, wep 0
create_unit Caernarvon, Welsh Skirmishers, num 2, exp 0, arm 1, wep 0
create_unit Caernarvon, Saethwyr, num 3, exp 1, arm 1, wep 0
create_unit Caernarvon, Welsh Militiamen, num 2, exp 0, arm 1, wep 0
end_if
set_counter Caernarvon_siege 10
end_monitor
;wales / Cardiff / Cardiff_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Cardiff
and I_CompareCounter Cardiff_siege < 1
if I_SettlementOwner Cardiff = wales
and I_IsFactionAIControlled wales
and I_CompareCounter wales_start 0
create_unit Cardiff, Gwent Raiders, num 2, exp 1, arm 1, wep 0
create_unit Cardiff, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Cardiff, Welsh Skirmishers, num 2, exp 0, arm 1, wep 0
create_unit Cardiff, Saethwyr, num 3, exp 0, arm 1, wep 0
end_if
set_counter Cardiff_siege 10
end_monitor
;france / Paris / Paris_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Paris
and I_CompareCounter Paris_siege < 1
if I_SettlementOwner Paris = france
and I_IsFactionAIControlled france
and I_CompareCounter france_start 0
create_unit Paris, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Paris, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Paris, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Paris, Scots Guard, num 3, exp 0, arm 1, wep 0
create_unit Paris, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Paris_siege 10
end_monitor
;france / Toulouse / Toulouse_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Toulouse
and I_CompareCounter Toulouse_siege < 1
if I_SettlementOwner Toulouse = france
and I_IsFactionAIControlled france
and I_CompareCounter france_start 0
create_unit Toulouse, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Toulouse, Armored Sergeants, num 5, exp 0, arm 1, wep 0
create_unit Toulouse, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Toulouse, Peasant Crossbowmen, num 3, exp 0, arm 1, wep 0
end_if
set_counter Toulouse_siege 10
end_monitor
;france / Angers / Angers_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Angers
and I_CompareCounter Angers_siege < 1
if I_SettlementOwner Angers = france
and I_IsFactionAIControlled france
and I_CompareCounter france_start 0
create_unit Angers, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Angers, Armored Sergeants, num 5, exp 0, arm 1, wep 0
create_unit Angers, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Angers, Peasant Crossbowmen, num 3, exp 0, arm 1, wep 0
end_if
set_counter Angers_siege 10
end_monitor
;hre / Frankfurt / Frankfurt_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Frankfurt
and I_CompareCounter Frankfurt_siege < 1
if I_SettlementOwner Frankfurt = hre
and I_IsFactionAIControlled hre
and I_CompareCounter hre_start 0
create_unit Frankfurt, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Frankfurt, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Frankfurt, Teutonic Knights, num 1, exp 0, arm 1, wep 0
create_unit Frankfurt, Crossbow Militia, num 3, exp 0, arm 1, wep 0
create_unit Frankfurt, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Frankfurt_siege 10
end_monitor
;hre / Innsbruck / Innsbruck_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Innsbruck
and I_CompareCounter Innsbruck_siege < 1
if I_SettlementOwner Innsbruck = hre
and I_IsFactionAIControlled hre
and I_CompareCounter hre_start 0
create_unit Innsbruck, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Innsbruck, Armored Sergeants, num 5, exp 0, arm 1, wep 0
create_unit Innsbruck, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Innsbruck, Peasant Crossbowmen, num 3, exp 0, arm 1, wep 0
end_if
set_counter Innsbruck_siege 10
end_monitor
;hre / Bologna / Bologna_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Bologna
and I_CompareCounter Bologna_siege < 1
if I_SettlementOwner Bologna = hre
and I_IsFactionAIControlled hre
and I_CompareCounter hre_start 0
create_unit Bologna, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Bologna, Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Bologna, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Bologna, Crossbow Militia, num 3, exp 0, arm 1, wep 0
end_if
if I_SettlementOwner Bologna = venice
and I_IsFactionAIControlled venice
and I_CompareCounter venice_start 0
create_unit Bologna, Venetian Heavy Infantry, num 2, exp 1, arm 1, wep 0
create_unit Bologna, Italian Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Bologna, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Bologna, Venetian Archers, num 3, exp 0, arm 1, wep 0
end_if
if I_SettlementOwner Bologna = milan
and I_IsFactionAIControlled milan
and I_CompareCounter milan_start 0
create_unit Bologna, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Bologna, Italian Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Bologna, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Bologna, Genoese Crossbow Militia, num 3, exp 0, arm 1, wep 0
end_if
set_counter Bologna_siege 10
end_monitor
;denmark / Arhus / Arhus_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Arhus
and I_CompareCounter Arhus_siege < 1
if I_SettlementOwner Arhus = denmark
and I_IsFactionAIControlled denmark
and I_CompareCounter denmark_start 0
create_unit Arhus, Sami Axemen, num 3, exp 1, arm 1, wep 0
create_unit Arhus, Norse Swordsmen, num 5, exp 0, arm 1, wep 0
create_unit Arhus, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Arhus, Norse Archers, num 3, exp 0, arm 1, wep 0
create_unit Arhus, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Arhus_siege 10
end_monitor
;denmark / Lund / Lund_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Lund
and I_CompareCounter Lund_siege < 1
if I_SettlementOwner Lund = denmark
and I_IsFactionAIControlled denmark
and I_CompareCounter denmark_start 0
create_unit Lund, Sami Axemen, num 2, exp 1, arm 1, wep 0
create_unit Lund, Dismounted Huscarls, num 5, exp 0, arm 1, wep 0
create_unit Lund, Huscarls, num 1, exp 0, arm 1, wep 0
create_unit Lund, Norse Archers, num 3, exp 0, arm 1, wep 0
end_if
set_counter Lund_siege 10
end_monitor
;spain / Toledo / Toledo_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Toledo
and I_CompareCounter Toledo_siege < 1
if I_SettlementOwner Toledo = spain
and I_IsFactionAIControlled spain
and I_CompareCounter spain_start 0
create_unit Toledo, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Toledo, Swordsmen Militia, num 5, exp 0, arm 1, wep 0
create_unit Toledo, Knights of Santiago, num 1, exp 0, arm 1, wep 0
create_unit Toledo, Peasant Crossbowmen, num 3, exp 0, arm 1, wep 0
end_if
set_counter Toledo_siege 10
end_monitor
;spain / Leon / Leon_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Leon
and I_CompareCounter Leon_siege < 1
if I_SettlementOwner Leon = spain
and I_IsFactionAIControlled spain
and I_CompareCounter spain_start 0
create_unit Leon, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Leon, Swordsmen Militia, num 5, exp 0, arm 1, wep 0
create_unit Leon, Knights of Santiago, num 1, exp 0, arm 1, wep 0
create_unit Leon, Crossbow Militia, num 3, exp 0, arm 1, wep 0
create_unit Leon, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Leon_siege 10
end_monitor
;portugal / Lisbon / Lisbon_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Lisbon
and I_CompareCounter Lisbon_siege < 1
if I_SettlementOwner Lisbon = portugal
and I_IsFactionAIControlled portugal
and I_CompareCounter portugal_start 0
create_unit Lisbon, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Lisbon, Swordsmen Militia, num 5, exp 0, arm 1, wep 0
create_unit Lisbon, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Lisbon, Crossbow Militia, num 3, exp 0, arm 1, wep 0
create_unit Lisbon, Town Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Lisbon_siege 10
end_monitor
;portugal / Oporto / Oporto_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Oporto
and I_CompareCounter Oporto_siege < 1
if I_SettlementOwner Oporto = portugal
and I_IsFactionAIControlled portugal
and I_CompareCounter portugal_start 0
create_unit Oporto, Dismounted Feudal Knights, num 2, exp 1, arm 1, wep 0
create_unit Oporto, Swordsmen Militia, num 5, exp 0, arm 1, wep 0
create_unit Oporto, Crossbow Militia, num 3, exp 0, arm 1, wep 0
end_if
set_counter Oporto_siege 10
end_monitor
;italy / Milan / Milan_Province / Power_Centre
monitor_conditions I_SettlementUnderSiege Milan
and I_CompareCounter Milan_siege < 1
if I_SettlementOwner Milan = milan
and I_IsFactionAIControlled milan
and I_CompareCounter milan_start 0
create_unit Milan, Dismounted Feudal Knights, num 3, exp 1, arm 1, wep 0
create_unit Milan, Italian Spear Militia, num 5, exp 0, arm 1, wep 0
create_unit Milan, Feudal Knights, num 1, exp 0, arm 1, wep 0
create_unit Milan, Genoese Crossbow Militia, num 3, exp 0, arm 1, wep 0
create_unit Milan, Italian Militia, num 2, exp 0, arm 1, wep 0
end_if
set_counter Milan_siege 10
end_monitor