
Originally Posted by
Coprolite
Hi, first post here after lurking for years... yay
Anyways, I'm playing 6.3 on VH/VH with BGR enabled and Savage AI.
Just a few turns into my current England campaign Scotland tried to conquer York and failed.. badly. A few turns later Edinburgh and Aberdeen were in english hands, yet King Henry had obviously underestimated the scots' stubbornness... offers of a ceasefire were considered to be "very demanding", even offering to return Aberdeen as a sign of goodwill in exchange for the ceasefire was considered "very demanding".
This already seemed odd, given the huge strategical advantage England had at that point... but ok, scottish stubbornness or something.
But, as my diplomat tried to negotiate the "very demanding" ceasefire, he wasn't immediately beheaded.. instead the scots were open for another proposal. This time around though, even the hint of a possible ceasefire was considered to be "very generous". The Scots were even willing to pay for it. It seemed as if the current strategical situation (army size, number of territories) was not being considered by the AI before a second diplomatic proposal.. sorry if this is a known bug or doesn't relate to SS or 6.3, it never happened to me before though.