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Thread: Garrisons spawn like roaches

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  1. #1
    Old Geezer's Avatar Senator
    Join Date
    Apr 2007
    Location
    Houston and National Forests and Parks
    Posts
    1,407

    Icon4 Garrisons spawn like roaches

    Don't tell me that there really are more than 10 people who play this mod with the garrison spawning script that is standard! This is the worst "feature" in any game that I have played. As the Scots I attack the Norwegians on the first turn and instead of 10 units they suddenly have 20 which now includes 2-handers and dismounted knights. Were all these guys just hiding in the brothel? Come on now, why not give the AI laser cannons and pixie dust so their horsies can fly over walls. Whoever programmed this into the game has some serious sadistic or masochistic tendencies. At least the bugs in SS6.3 are bugs. Why not have such silly features as options?

  2. #2
    Civis
    Join Date
    Jun 2010
    Location
    Kentucky, USA
    Posts
    154

    Default Re: Garrisons spawn like roaches

    Most mods do include this terrible feature( terrible in my opinion of course). But if you have played SS, you should know you can turn it off there, so im sure there is a way to turn it off in this mod as well. I don't know how, but a dev would know.


    I guess it helps to make up for stupid AI, but it also ruins the realism of the game, so i agree with you there.

  3. #3

    Default Re: Garrisons spawn like roaches

    Try looking at the bottom of the first post in the KGCM patch 4.2 download thread.

    You'll find a no garrison script attached there
    Last edited by Dave Scarface; August 21, 2010 at 03:18 PM.

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