Results 1 to 5 of 5

Thread: Every disaster being triggered in 1 turn

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Every disaster being triggered in 1 turn

    I remember this happening before but a long time ago and I can't remember the fix. Does anybody have an idea? Haven't been able to find a solution in search, sorry if this is a common question and I've missed the post.

  2. #2
    Carados's Avatar Senator
    Join Date
    Nov 2009
    Location
    England
    Posts
    1,380

    Default Re: Every disaster being triggered in 1 turn

    You've not started the script properly. There should be some threads/posts with information on how to get it working.

    Personally, I find the best solution is to completely delete all saved files and start a new campaign. When you start a new campaign, don't do anything for about 5 seconds. The advisor should pop-up in the top left corner, just click her and away you go.
    Developer for the Extended Realism mod for RTR Platinum.
    Developer for RTRVII and protégé of Caligula Caesar

    The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.


  3. #3
    Tiro
    Join Date
    Jul 2008
    Location
    Bodo, Norway
    Posts
    250

    Default Re: Every disaster being triggered in 1 turn

    Or you could just click on a city after starting a new campaign or loading another one, without terminating the script in the former game. Then the advisor pops up and you click on her to load the script. You'll notice that the start-date changes from 180 AD to 280 BC.
    ExRM grunt modder and player.
    Historical discussions & modding Rome: Total War. How much better can it get?

  4. #4

    Default Re: Every disaster being triggered in 1 turn

    Ah, cheers guys. Haven't played it for 6 months and I've forgotten everything. Sorry to clog up the forum

  5. #5
    Daqin's Avatar Civis
    Join Date
    Jul 2010
    Location
    Chattanooga TN, USA
    Posts
    190

    Default Re: Every disaster being triggered in 1 turn

    Make sure you click the advisor each time you load, not just the first time after booting up the game. For example if you end a turn and something bad happens that you'd like to undo (a random plague for instance) and you load a save with the express purpose of just ending your turn again hoping for better results, you'll need to click the advisor again after the load and before ending the turn.
    "There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
    - Sima Yi

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •