
Originally Posted by
Nehcrum
Both Dunland and Adunabar can build orcish buildings, and train orc units.
But building these buildings also has a very negative effect on any general staying in that city.
Gaining variourious negative traits and ancillaries that are disadvantageous.
What especially irks me is the snaga slave ancillary, why would you keep a slave around that is only bad for you (and even the description says that they are among the worthless thing to have).
Why so many things that give Adunabar and Dunland generals negative scores to influence?
And why are "bad" traits like orc-like something so negative for the "bad" factions. Shouldn't they be feared instead, who wants to start a riot against someone who is known to slaughter people without much reason, just imagine what will happen when he does get a reason.
As well as such strong-arm tactics should be more respected amongst the evil folks.
Cult of the Shadow generals shouldn't be that affected by it, I mean they are evil from the get-go. So being more evil shouldn't really be worse.