1. Introduction
I'm not sure if there are some of you who have played this game, but I think most that did could agree with me when I say 'That game was(/is) awesome !'. Well, I decided to make a mod about it. For those who don't, here's the background story :
2. About the ModCode:King Allant the Twelfth brought unprecedented prosperity to his people by channeling the Soul Arts. However, in his lust for power, he awakened the Deep One, and with it, a horde of Demons. The Demons hunt for the human's souls. Those who lose their souls, lose their minds. Those who lost their minds attack the sane, and chaos reigns. The Demons feed themselves with the power of a human soul. And the power of a mature Demon's Soul, is beyond imagination. Boletaria was shrouded in a deep fog, and those who dared enter, never returned. Until Vallarfax of the Twin Fangs broke free, and told the rest of the world of Boletaria's plight. Many heroes, including Biorr of the Twing Fangs; Sage Freke, the Visionary; Saint Urbain; Yurt, The Silent Chief; Saint Astraea and her loyal knight, Garl Vinland; and many more. But there was one who broke free - a sole knight. Will you be the saviour of the world ? Or will the Demons find a new slave ?
The mod is quite revolutionary in the way it works, so I have included a "few" words that would explain the modThis would also be included in the read-me, if the game would be released
1 - The Start of the game
The idea is to create the ultimate RPG-mod. And the RPG-elemnts start immediately from the beginning. I was thinking of letting a script fire which makes the player choose from 3 classes (that were also included in Demon's Souls), and each class has their own good and bad things :
Wanderer
Soldier
Hunter
In the real game, the Wanderer was very lightly equipped but had some deadly weapons - I was thinking of giving the Wanderer class the option to create cavalry units from the beginning. As a bad side, however, they are all badly equipped. The soldier wad the normal class in the game, and it will be here as well : No special good stuff, and no bad stuff. Just somewhere in between. The Hunter would be the only class to be able to make archers from the start - but again, badly equipped.
I was thinking about creating 3 custom generals - 1 with a Soldier's model, 1 with a Hunter's model, and 1 with a Wanderer's model (perhaps riding on horseback ?). The player chooses his class (for instance Soldier), and a script fires and kills off the other 2 choices (=Generals). The player then starts with 1 settlement (The Nexus) and then has to fight his way through the world.
2 - During the Game
During his fight for the main settlements (Boletarian Palace for example - for those who have played the game), the player also gets to stumble across "treasures". The treasures would actually be settlements (in their lowest form, meaning no wall or w/e), and guarded with a small garisson, depending on the size of the treasure. Treasures could include the option to create horses (for those who didn't pick Wanderer in the beginning), or just get extra money. The strat map model would be a stereotypical 'treasure chest'. The treasures would have to be very spread, but the map is large enough for it (map_heights is 701*701), and obviously, the good treasures would have to be far away from the beginning point.
3 - Main settlements and Bosses
In Demon's Souls, there are 5 worlds : 1 normal castle world, 1 world in a tunnel, 1 world partially in a swamp and partially in a tower, 1 world in an open wasteland, and 1 world in a swamp. I'd pick 3 out of them (the Tunnel, the Castle and the Wasteland), and create 1 big setlement for each of them - meaning there are 3 "Big" settlements in the game - later releases could feature more of them. Each settlement is guarded by a boss - and Demon's Souls has it's share of huge and awesome bosses. For the castle, I'd pick the Boss "Tower Knight", for the Tunnel I'd pick "Flamelurker" (I'm thinking a remodelled and textured Balrog), and for the Wasteland I was thinking about either "Adjudicator" or "Old Hero", or "Vanguard". With the recent discovery of single-man units, this should all be possible. I can model them, but I'd need someone to rig and port them in-game.
The goal is obviously to capture all 3 "Big" settlements.
3. Units
The Units system is pretty easy - there are several types of armor :
Leather
Hard Leather (optional)
Chainmail
Plate Mail
Bare-Breasted (male only)
Fluted Armor (either this one or Plate Mail for vs.1)
The units are only available in the settlement in which you found the armor - meaning that if you found the Plate Mail treasure on the map, you can only create units armed with Plate Mail there. If you chose Soldier in the beginning - who are equipped with Plate Mail - , you can create Plate Mail units in the Nexus, BUT ONLY PLATE MAIL UNITS. You'll have to find the Leather armor treasure to create cheaper units ! The Wanderer and Hunter both start with leather, but Wanderer also has stables (which would also be a treasure), and Hunter has archery ranges (again, would also be a treasure).
Each armor has x (needs to be decided for the first release) kinds of units, and could include :
Normal Man-at-Arms (Sword and shield)
2-Handed Swordsman (perhaps also a 2H Axeman)
Spear-and-shield guys (same as Man-at-Arms but armed with a spear)
Halberdiers (which are essentially the Pikemen of Med2)
Archers
Cavalery
Each armour has it's plusses and minusses -
Leather : Cheap but weak
Fluted Armor : Extremely Expensive but extremely strong
Hard Leather : Good balance between cost/durability
etc...
So if I would include all the types of soldiers and armors, that'd make a complete roster of 36 units.
4. Progress and Team Members needed
So far, I have created :
A few textures/models that we can work with.
A map (heights map finished, just working on the regions and ground types)
UI is redone (I even made a new cursor from scratch)
Campaign description
What do I need ?
Mostly Scripters and Modellers (who are willing to rig a model)
5. Final Words
I know this is an ambitious project, but man, wouldn't it be awesome if it were to be created ?





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