I'm trying to make an ancillary/trait that helps selecting the next heir in the family tree, but I have a problem. Testing takes too much time, cause whenever I need to kill a member of the family, I have to start a battle and throw them onto the enemy spears (every single time!). Is there a anyway to make "assassination" of your own family members easier ? I heard it's possible by scripts so how can I make one (though I'm not sure how hard it is to make one)? I tried doing it via console commands but it didn't work, then again I learned that it never works.






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