Thanks for the help.
I will rep one ive spread more around first
Thanks for the help.
I will rep one ive spread more around first
It appears that the Savage CAI has a problem with jihad factions declaring peace with jhad target faction.
as far as i can see TheSavage is no longer posting on these forums - so assistance in sorting out that particular problem would be most helpful.
problem described here:
http://www.twcenter.net/forums/showthread.php?t=383457
thread has a couple of links to possible helpful items but I wouldn't know where to place them.
-------------------------------------
been messing with descr_strat (nothing unusual thee been doing it for ages) but it's now throwing up a strange error:
starting early campaign I only get a bout 8 factions to choose from and this in system log:
which is in the middle of the factions list and not something I've touched.12:21:36.187 [script.err] [error] Script Error in mods/SS6.3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 25, column 1
Expected start date of campaign or battle.
and the factions on offer include venice and norway.
I expect I've made a simple error somewhere - should have kept all versions so i could compare with winmerge,
but it was working OK earlier and I only made a few changes
(famous last words!!)
------------------------------
Problem solved:
couldn't see problem with descr_strat in Notepad++ which is what I normally use.
only when I checked in Notepad to I discover that the file had been saved without its proper formatting.
still looked fine in Notepad++!
so ditched the duff version and made mental note to try and avoid same error in future.
Last edited by Gorrrrrn; August 25, 2010 at 07:26 PM.
Anything on stone forts? Or shall I just cannibalise some code from previous versions of SS?
MC - if you want perm stone forts the RozMod has them (I should be posting latest full version later today)
it contains not only the kingdoms forts but all the stone castles (as settlements) as forts as well plus two pkh forts used by permission.
Evening!
I know this is not the correct place to be putting this question but I needed a really quick answer.
I want to tweak SS for my own use, just little things like names and units stats, so I was wondering if I still had to unpack the original vanilla files or could I play with the SS files directly?
Monkey killing monkey killing monkey over pieces of the ground.
Silly monkeys give them thumbs,
they make a club and beat their brother down.
For changes that only affect the SS files you shouldn't need to unpack - unless its a change that requires files that you need to unpack
Go to mods/SS 6.3/data and... enjoy!
edit: 1500th post, woohoo
When in doubt, say - Trve Norsk Blękk Mettal
a
// [Last.fm][/SPOILER]
Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!
[SPOILER]
Supremacy1914 - the best MMO
Spoiler for Dangerous stuff:
Thanks for the quick replys peeps.
Now I have one more problem.....I cant seem to save my edited units, it says it cannot create file....hmmm
Monkey killing monkey killing monkey over pieces of the ground.
Silly monkeys give them thumbs,
they make a club and beat their brother down.
*cough*Admin rights.
Haha...you following me around Ishan
But seriously, I appreciate the help.
Monkey killing monkey killing monkey over pieces of the ground.
Silly monkeys give them thumbs,
they make a club and beat their brother down.
K, slightly embarresed
Admin rights were set for Admin but not in user settings
Cheers!
Monkey killing monkey killing monkey over pieces of the ground.
Silly monkeys give them thumbs,
they make a club and beat their brother down.
No i'm not i always in my browser keep these tabs open:-
Besides it's not safe to follow a Ghost.
Edit 1
Ok good.
U may also post the answer in the other subforum as well.
Are changes save-game compatible?
Monkey killing monkey killing monkey over pieces of the ground.
Silly monkeys give them thumbs,
they make a club and beat their brother down.
Lol, I think it's quite the opposite, Iberia Auxilia
When in doubt, say - Trve Norsk Blękk Mettal
a
// [Last.fm][/SPOILER]
Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!
[SPOILER]
Supremacy1914 - the best MMO
Spoiler for Dangerous stuff:
Editing or adding buildings/units and models/texture is save-compatible (pretty much the kind of things Enhanced Lithuania does, for example, that's why it's save-compatible).
Deleting units or buildings will, I think, break your savegames (or at least deleting actually used units; for example Dismounted Turhagut isn't used in game so you can remove it), but editing files like descr_strat or campaign_scripts won't. These modifications will just take place on the next game you'll start.
Last edited by Shoryn; September 09, 2010 at 05:36 AM.
Teutonic Crusades Sub-mod for SS6.3
Many graphical enhancements to Teutonic Order and Lithuania factions
bane_tw - can we add this thread to the stickied one please?
Huh? Why? :o
When in doubt, say - Trve Norsk Blękk Mettal
a
// [Last.fm][/SPOILER]
Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!
[SPOILER]
Supremacy1914 - the best MMO
Spoiler for Dangerous stuff: