Hmm, any ideas for guilds guys?
I'm reading this thread here:
http://www.twcenter.net/forums/showthread.php?t=77577
But it's largely for vanilla I assume; how much of that is applicable in SS 6.3? =P
I've never really got a horsebreeder guild, swordsmans guild, woodsmans guild, or anything like that...
I'm thinking:
London - Merchant's Guild (Faction trade hub)
Caen - Swordsmaster's Guild
Winchester - Explorer's Guild (Naval base; closest to 'Portsmouth' I guess, Britain's historical naval port?)
Exeter - Thieves' Guild
Nottingham - Woodsman's Guild for Sherwood Archers from Sherwood Forest! ;P
York - Alchemist's Guild (on the borders of rebelious scotland, and the shortest distance to the border for Norman artillary)
Edinburgh - Theologian's Guild (For the great cathedrals?)
Aberdeen - Assassin's Guild
Inverness - ???
Dublin - ???
Galway - ???
One of the ???'s could be a horse breeders guild, but not sure how I get them in
cities, other than recruiting merchant cavalry... But then I'd have the merchant guild lol.
What do you guys know/think? Best way to get these guilds also? (esp. the swords, woodsman, horse guilds)