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Thread: Characters aging too quickly (S.S 6.3).

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  1. #1

    Default Characters aging too quickly (S.S 6.3).

    This is a fantastic mod, apart from a few minor things like the lithuanians having the Christian cross on their flag. I was however wondering if there is some way I can make my family members and generals age more slowly. In SS6.2 it took three turns for a character to gain one year, in this mod they seem to gain one year each turn or so, which isn't good because you never really get to "know" your characters before the pass away. Is there any way to "fix" this? Thanks.

  2. #2
    Gorrrrrn's Avatar Citizen
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    Default Re: Characters aging too quickly (S.S 6.3).

    People are developing 2 turn per year sub-mods.
    that should work better for you

  3. #3
    Alpha Zeke's Avatar Vicarius
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    Default Re: Characters aging too quickly (S.S 6.3).

    Go to the compilation of sub mods in my sig. Theres a longer age mod out there.

  4. #4
    preachercheeze's Avatar Biarchus
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    Default Re: Characters aging too quickly (S.S 6.3).

    I think this is no problem cause all my generals live to 80-90 years of age... got me a King that died as a 91 year old and the prince was 65 when he got the throne....

  5. #5
    Meneth's Avatar I mod, therefore I am
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    Default Re: Characters aging too quickly (S.S 6.3).

    Quote Originally Posted by preachercheeze View Post
    I think this is no problem cause all my generals live to 80-90 years of age... got me a King that died as a 91 year old and the prince was 65 when he got the throne....
    Unless you're playing BGR or using my LLP sub-mod, your generals actually CAN'T get any older than 91.
    It says in the database that that's the latest a character can be alive

  6. #6
    preachercheeze's Avatar Biarchus
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    Default Re: Characters aging too quickly (S.S 6.3).

    Quote Originally Posted by Meneth View Post
    Unless you're playing BGR or using my LLP sub-mod, your generals actually CAN'T get any older than 91.
    It says in the database that that's the latest a character can be alive
    strange... according to my friend, the BGR string for max age is 105...

    Spoiler Alert, click show to read: 
    <family_tree>
    <max_age uint="100"/>
    <max_age_for_marriage_for_male uint="60"/>
    <max_age_for_marriage_for_female uint="40"/>
    <max_age_before_death uint="105"/>
    <max_age_of_child uint="10"/>
    <old_age uint="70"/>
    <age_of_manhood uint="14"/>
    <daughters_age_of_consent uint="14"/>
    <daughters_retirement_age uint="45"/>
    <age_difference_min int="-10"/>
    <age_difference_max int="35"/>
    <parent_to_child_min_age_diff uint="12"/>
    <min_adoption_age uint="14"/>
    <max_adoption_age uint="18"/>
    <max_age_for_conception uint="50"/>
    <age_of_manhood_close uint="16"/>
    <max_number_of_children uint="4"/>
    </family_tree>



    105 is the max age for generals according to BYG early campaign....

  7. #7
    Meneth's Avatar I mod, therefore I am
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    Default Re: Characters aging too quickly (S.S 6.3).

    Quote Originally Posted by preachercheeze View Post
    strange... according to my friend, the BGR string for max age is 105...

    Spoiler Alert, click show to read: 
    <family_tree>
    <max_age uint="100"/>
    <max_age_for_marriage_for_male uint="60"/>
    <max_age_for_marriage_for_female uint="40"/>
    <max_age_before_death uint="105"/>
    <max_age_of_child uint="10"/>
    <old_age uint="70"/>
    <age_of_manhood uint="14"/>
    <daughters_age_of_consent uint="14"/>
    <daughters_retirement_age uint="45"/>
    <age_difference_min int="-10"/>
    <age_difference_max int="35"/>
    <parent_to_child_min_age_diff uint="12"/>
    <min_adoption_age uint="14"/>
    <max_adoption_age uint="18"/>
    <max_age_for_conception uint="50"/>
    <age_of_manhood_close uint="16"/>
    <max_number_of_children uint="4"/>
    </family_tree>



    105 is the max age for generals according to BYG early campaign....
    I said "unless"
    For BGR, the max is 105, for LLP, the max is 100, for un-modded, the max is 91.

  8. #8
    preachercheeze's Avatar Biarchus
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    Default Re: Characters aging too quickly (S.S 6.3).

    Quote Originally Posted by Meneth View Post
    I said "unless"
    For BGR, the max is 105, for LLP, the max is 100, for un-modded, the max is 91.
    so where is the triggers for old_age string then? if character => old_age then dice to check for death... right?

    so how to alter dice???

  9. #9
    Alpha Zeke's Avatar Vicarius
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    Default Re: Characters aging too quickly (S.S 6.3).

    Do you have BGR turned on or something? My generals drop like flies

  10. #10
    Alpha Zeke's Avatar Vicarius
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    Default Re: Characters aging too quickly (S.S 6.3).

    Yeah but I think 91 is without BGR.

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