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  1. #1

    Default TATW Money Script Mod Question

    If I want mordor to get more money if one of its allies gets destroyed, will either of these work?(example ootmm get eliminated)

    monitor_event PreFactionTurnStart FactionType hre
    and IsFactionAIControlled
    and I_NumberOfSettlements hre = 0
    and I_TurnNumber >= 60
    increment_kings_purse england 3000
    terminate_monitor
    end_monitor

    or

    monitor_event PreFactionTurnStart FactionType england
    and IsFactionAIControlled
    and I_NumberOfSettlements hre = 0
    and I_TurnNumber >= 60
    increment_kings_purse england 3000
    terminate_monitor
    end_monitor

  2. #2
    Baron Samedi's Avatar Citizen
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    Default Re: TATW Money Script Mod Question

    Yes the second will work for sure. But you know that increasing the kings purse means Mordor gets that amount every turn right. And second if OoMM dies before turn 60 nothing happens.

    Edit you also have to put it in this condition:
    ''and DiplomaticStanceFromFaction hre = Allied''
    Last edited by Baron Samedi; August 10, 2010 at 10:13 AM.
    Under the patronage of MasterBigAb

  3. #3

    Default Re: TATW Money Script Mod Question

    Quote Originally Posted by Baron Samedi View Post
    Yes the second will work for sure. But you know that increasing the kings purse means Mordor gets that amount every turn right. And second if OoMM dies before turn 60 nothing happens.

    Edit you also have to put it in this condition:
    ''and DiplomaticStanceFromFaction hre = Allied''
    Thankyou very much baron. Will change script as suggested.
    Question answered please close

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