Re: Certain faction attacks certain settlement controlled by certain faction

Originally Posted by
Taiji
You can't use FactionStanding in an if statement. FactionStanding requires a faction and a target faction to be exported by an event. Exports cannot be used in if statements.
You can use any of the I_WhatEver conditions in an if statement. But if you want to track other things then you'd have to make counters for them and use I_CompareCounter to check them, at least that's the only way I've found to get around the problem.
No other way to include other conditions then the I_WhatEver in an "if" condition.