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Thread: More advanced graphic requirements in SS 6.3?

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  1. #1
    Protestant Knight's Avatar Centenarius
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    Default More advanced graphic requirements in SS 6.3?

    I have a major LAG problem with 6.3 on the campaign map and in battles but wen I played 6.1 it was fine so I was just wonted to no what the were system requirements and if they had changed since 6.1

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  3. #3
    Protestant Knight's Avatar Centenarius
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    Default Re: What are the system requirements for 6.3

    My mane problem is the campaign map is what really LAGs bad and I'm playing Third Age Total War on the Highest settings so WTH I just don't get what's going on
    Last edited by Protestant Knight; August 07, 2010 at 07:02 PM.

  4. #4

    Default Re: What are the system requirements for 6.3

    Please don't create identical topics in different forums.
    Doing so is asking for two (identical) answers when you only need one.
    If a topic is placed in the wrong forum it will be moved. Thanks

  5. #5
    Alpha Zeke's Avatar Vicarius
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    Default Re: What are the system requirements for 6.3

    Bane, you forgot the, Thank you and please come again line that comes with being a part of the staff. Remember, the customer is always right! (Unless he's wrong of course.)

  6. #6

    Default Re: What are the system requirements for 6.3

    Consider posting your reply from a week ago to help him leave with a smile.

  7. #7
    Stario's Avatar Campidoctor
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    Default Re: What are the system requirements for 6.3

    6.3 seems to be improved on the graphical side of things (more detail + colour). What are your PC specs?
    Perhaps try turning down the options in your Video settings and see if the problem resolves. You might want to reduce unit size also. If running the game on lowest settings reduces your lag then its on your side.
    Last edited by Stario; August 08, 2010 at 01:51 PM.

  8. #8
    Alpha Zeke's Avatar Vicarius
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    Default Re: What are the system requirements for 6.3

    *sigh* consider it done.
    Remember, shop stainless steel smart!
    http://www.twcenter.net/forums/showt...t=campaign+lag

  9. #9
    Protestant Knight's Avatar Centenarius
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    Default Re: What are the system requirements for 6.3

    Thanks for the help hopefully it will help my game and sorry for posting this in the wrong area after I posted it I realized I should have put it in Bud reports so my bad

  10. #10
    Alpha Zeke's Avatar Vicarius
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    Default Re: What are the system requirements for 6.3

    Well, right here in this thread is the right area. Since it is just your computer, it isnt really a bug with the mod so much as a bug in your own computer. But it isn't a general discussion topic either. This thread is fine Hope it works.

  11. #11

    Default More advanced graphic requirements in SS 6.3?

    When I playing in SS mod I have a crash and graphic CTD problem in battles with many units.Problems occurs with permanent arrows option

    6.1 battle of the baltic and 6.2 RR/RC also Third Age 2.0 everything works fine.

    My computer basic requirements.

    Intel Core 2 Duo E8400 BOX (LGA775) 3.0 ghz
    OCZ DDR2 8GB (4x2048MB) PC6400 800MHz ReaperX HPC CL3.0
    GTX280 1024MB DDR3 HDTV/2xDVI PCI-E


    Any solution here? First time I need lower graphic from highest level to avoid problems.But this game is old and I'm really surprised..

    Last edited by Ponti; August 09, 2010 at 03:44 AM.
    I didn't know that there are so many idiots, until I began using Internet. -Stanislaw Lem

  12. #12

    Default Re: More advanced graphic requirements in SS 6.3?

    Put unit details to high in game, also do this in deafault folder, he is in SS6.3 folder.

  13. #13

  14. #14

    Default Re: More advanced graphic requirements in SS 6.3?

    Many thanks Bane,when I resign from permanent arrows and turn off shadows everything works fine.

    p.s it is really amazing what modders do with graphic in MTW2,the best game is game "modding friendly"

    p.p.s it is really shame that CA game designers wants only sold the games and not make Napoleon and Empire so modable like MTW2.
    I didn't know that there are so many idiots, until I began using Internet. -Stanislaw Lem

  15. #15

    Default Re: More advanced graphic requirements in SS 6.3?

    Quote Originally Posted by Ponti View Post
    Many thanks Bane,when I resign from permanent arrows and turn off shadows everything works fine.
    Small note on the advice you might read about kingdoms only using one of the cores (its a singlecore game):
    Prioritising the kingdoms process on cpu1 doesn't help that much - the OS should acually do this on its own and let the rest of the processes run on the idle cpu(s). Thats why some i5s and i7s models might be the best fit for this game as they can overclock 1 core to match the lacking multicore support.
    p.p.s it is really shame that CA game designers wants only sold the games and not make Napoleon and Empire so modable like MTW2.
    Couldn't agree more. Never would have bought M2TW without the modding community. Talk about irony.

  16. #16
    withfriend2's Avatar Tiro
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    Default Re: More advanced graphic requirements in SS 6.3?

    Quote Originally Posted by bane_tw View Post
    Couldn't agree more. Never would have bought M2TW without the modding community. Talk about irony.
    agreed. there are alot of people who bought it for tht reason. its like a joke if you come on here saying you bought it to play the vanilla version. And then the news tht they're swiching to binary

  17. #17
    For England Men's Avatar Miles
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    Default Re: More advanced graphic requirements in SS 6.3?

    I have a very similiar spec machine to the original post and have VISTA 64, what OS do you have? I found I could leave text files in the mod to their default high setting and put all graphics options on highest but with permanent arrows did have few big battle problems but as soon as I turned permanent arrows off the rest was fine at top settings.

  18. #18

    Default Re: More advanced graphic requirements in SS 6.3?

    I have VISTA 64 also so maybe it is something with OS...
    I didn't know that there are so many idiots, until I began using Internet. -Stanislaw Lem

  19. #19

    Default Re: More advanced graphic requirements in SS 6.3?

    6.3 comes defaulting to windowed.. so if you got sli and possible crossfire you need to turn off windowed mode.. do that in config.cfg or whats that file called, change windowed =true to windowed=false

  20. #20
    preachercheeze's Avatar Biarchus
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    Default Re: More advanced graphic requirements in SS 6.3?

    have the same problems as most here... battle crashes 'case of a graphical error.... although this happens during the pre-battle loadscreen or after the battle results screen... not during the battles...

    and my comp is a rather big monster (i7 2,8 Mhz, 4 Gb RAM, GTS250 W7 Ultimate 64)

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