SO 6.3 is with SSTC right? Then does it also have annoying spread-out horse fights coz I begin to notice such characteristics. If it exists, can I remove it?
Thanks for any replies.
I have not noticed anytrhing that can be described as spread out horse fighting myself.
Can't say for certain, but i'm guessing you're safe.
En Romanos, rerum dominos, gentemque togatam!
I am very certain after testing with a number of custom battles. The horsemen spread out when fighting which makes us very difficult in pulling them out of fight and go somewhere. They fight a unit while some of the men spread out and fight the other units. When I pull them out they are surrounded by enemies and killed. I usually lose 10-20 men everytime I pull them out. ANd I am also suspicious of another infantry spread out fight. But it is still uncertain. Is there anyway to remove this like Chimaeira had done it by releasing horse animation removal fix application? It is very annoying.![]()
1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....
NO.I mean spread out horse fight. It is first included in SSTC 1.0. It was to be removed in version 2. It was still not removed in SSTC hotfix. So SSTC horse animation removal fix actually removes this spread out horse fight. All of these I mentioned is in Stainless Steel Total Combat submod for version 6.1. Now in 6.3, SSTC is included along with spread out horse fight. I just want to get rid of it. Because of this cavalry is very difficult to handle, once they are in combat and you try to pull them out from the combat like retreating ( don't confuse it with WITHDRAW, I mean selecting a cav. unit which is already in fight and click somewhere to move ) you lose so many men.
Not so clear about what I meant, try this
Suppose you have 1 unit of Miles called A cavalry.
The enemy has 2 units a Mounted Sergeants unit called B and an spear militia unit called C.
So you click your A to attack/charge B. Once they are charged, the some horses spread out for a few yards from the fight. You don't want the enemy's another unit C to involves in the fight. Now C is coming to aid B. And you need to retreat to fight with B alone being sure of B will pursue you. C is infantry and they will not be quick to aid B. That's your plan. Now you start to figure out your plan.
You select your A and right click somewhere away from B and C to pull out B alone and fight one against one. But your men are spread out across the fighting zone. The mounted sergeants easily kill your detached horsemen when you left them you have lost about 15 men. And that's the problem of spread-out horse fight. Most players don't like it especially when they are fighting an inferior enemy cavalry while some men from their cavalry units are spread out and fighting the enemy spear men bravely and dying.
I hope you can figure out what I mean.
well IMO it makes the combat realistic, instead of getting robotic cavalries who blindly only obey orders even when somebody sticking spear on them from behind![]()
I am quite sure that SSTC horse spread fix was implemented. Horses still tend to spread out in a fight like in vanilla.
I know what you are talking about and also find it annoying. I just disengage them before they have the chance to spread out much. You don't get as much time of them fighting, so the number of enemy killed maybe be reduced a little, but you don't lose 10~15 troops pulling back.
This tends to be a bigger problem when I am concentration on a different part of the battle and my cav either charge or get charged by the enemy and I'm not around to micro manage them, figured this was just a hard-coded part of the game.
I really hate this part of the horse fight... Really annoying and useless for me.
Cassius: "Our men at arms have secured the city. We've received representatives from all the best elements. The senate is with us, the knights are with us."
Brutus:"The pontifs, the urban cohorts, the lictors guild..."
Antony: "Oh, the lictors guild, very good. Only rally the bakers and the flute players and you can put on a festival."
I hate it too and in mods like third age total war and broken crescent this problem does not excist, but in in Deus lo vult the spread is even worse... so there must be a way to adjust it?
to bad I don't know how to do stuff like that![]()