great mod in every aspect.
too bad i have to wait 10 hours for the ai to take their turns so i cannot play anymore lol
great mod in every aspect.
too bad i have to wait 10 hours for the ai to take their turns so i cannot play anymore lol
to catch a fish,so juicy sweeeeeet
Perhaps this will help...
Release [Faster Turn times 2.0] http://www.twcenter.net/forums/showthread.php?t=377983
or here....
Farewell to Stainless Steel? http://www.twcenter.net/forums/showthread.php?t=342935
or here...
Meneth's Great Stainless Steel 6.3 Compendium 1.7.5 http://www.twcenter.net/forums/showthread.php?t=378648
The moral of what Mega is saying is do a forum search before posting. You can find help and solutions much quicker than just complaining.
Seriously i've only experienced a slightest increase of a few seconds for me when ending a turn and thats with toggle_fow...
I don't have a top-of-the-line system, but i still managed about 40sec on 6.3 'vanilla' and while using the faster turn times i'm now under 20 for most turns.
So yes, if turn rimes are your problem you HAVE to download it, i mean 50% is nothin to snuff at!
En Romanos, rerum dominos, gentemque togatam!
Does the FTT take anything away from the game thats enjoyable?
Only if you enjoy the camp sacking and the siege upkeep script.
For the siege upkeep script, you could check out my small sub-mod (warning: untested) that tries to make it more dynamic, though.
If you consider 30 princesses coming of age per turn, and getting into a huge war with all the ai's little armies each with their own 1 or 2 camp sacking notifications, or going broke without the ability to foresee it, then no, it doesn't take away enjoyable things
Just saying, unless that is added manually it won't be compatible. But I'll try it out soon as im done testing other possible bugs mine may have.
I love peoples maturity.
This is the equivalent of getting bored waiting for a bus and jumping off a cliff because it's late.s sake, get some maturity. There are people out there with far more pressing issues than waiting 2 minutes longer for an AI's turn to complete.
[ Cry Havoc:: ] - [ link ] - [ An Expanded World Submod for Call of Warhammer ]
My turban brings all the muslims to the yard and they're like العنصرية ش
Historydude's excellent faster turns mod did the trick for me. My turns take ~20 seconds now, and nothing significant has been lost gameplay wise as far as I'm concerned.
Turn time has never been faster for me.