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  1. #1
    woto's Avatar Tiro
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    Default how to make units more likely to hit

    i saw a tutorial some months ago which tells how to make units more likely to hit their enemy, cause if 100 men shoot, only max 5 die at the enemies side, which i think are verry few

    so please if someone knows which table it is, i will be very thankfull
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  2. #2
    woto's Avatar Tiro
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    Default Re: how to make units more likely to hit

    is it possible?
    i actually mean to change the scale of the accuracy, because a unit has let's say 20 accuracy, but that doens't say how much enemies it kills, so i would like the change the accuracy scale
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  3. #3
    Civis
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    Default Re: how to make units more likely to hit

    I know you can change the accuracy rating for each unit in the unit_stats_land table useing DB editor. I personally dont know of any other way. Will lookarround and see what I can find.

  4. #4
    Demokritos's Avatar Domesticus
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    Default Re: how to make units more likely to hit

    Quote Originally Posted by Robert86 View Post
    I know you can change the accuracy rating for each unit in the unit_stats_land table useing DB editor.
    Yes, that's about it, I'm afraid. A lot of work. I recommend making a mod out of those changes, in case something goes wrong and the game gets screwed up. With a mod, the remedy is always easy (stop using it).

    I think the current accuracy ratings comes across as pretty realistic, though. It couldn't have been easy to aim and shoot with such a cumbersome weapon, and the precision of them, even if you aimed right, may not have been too great.
    GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
    MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place

  5. #5
    woto's Avatar Tiro
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    Default Re: how to make units more likely to hit

    ok, i will make a mod, i came to that answer myself, but every single unit increasing in accuracy is indeed a lot of work :s
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