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August 06, 2010, 03:23 AM
#1
issue with a little script
i made myself a sub-mod and put some scripts in ,but there is one script that i dont understand:
;------------------- SALADIN IS DEAD -------------------;
monitor_event FactionTurnStart FactionType egypt
and not I_CharacterExists BtR56
;notifiy player reinforcements have arrived
historic_event SALADIN_IS_DEAD factions { all, }
end_monitor
xxx the script itself is working good but now every new turn after the dead of saladin , the message is show,how can i make it,when it only shows it once after the dead of saladin,and the others turn not enymore? thanks for anny help
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August 06, 2010, 04:38 AM
#2
Re: issue with a little script
stevietheconquer: You need to add an ‘terminate_monitor' to your script to stop it:
;------------------- SALADIN IS DEAD -------------------;
monitor_event FactionTurnStart FactionType egypt
and not I_CharacterExists BtR56
;notifiy player reinforcements have arrived
historic_event SALADIN_IS_DEAD factions { all, }
terminate_monitor
end_monitor
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August 06, 2010, 04:59 AM
#3
Re: issue with a little script
TNZ is right also if u are popping this historic event for all the factions then u can do this
historic_event SALADIN_IS_DEAD factions { all, }
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August 06, 2010, 05:03 AM
#4
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August 06, 2010, 06:05 AM
#5
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