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  1. #1
    Laetus
    Join Date
    Jul 2010
    Location
    Hsinchu, Taiwan
    Posts
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    Default Settlement loyalty levels

    Hi every one!

    I found in docudemon that there is a condition about SettlementLoyaltyLevel. There are several levels : loyalty_happy, loyalty_content, loyalty_disillusioned, loyalty_rioting, loyalty_revolting.

    I guess these levels are related to "settlement color", but I count only 4 colors (green, yellow, blue, red) for 5 levels.

    So where am I wrong ? Thanks

    Hi every one!

    I found in docudemon that there is a condition about SettlementLoyaltyLevel. There are several levels : loyalty_happy, loyalty_content, loyalty_disillusioned, loyalty_rioting, loyalty_revolting.

    I guess these levels are related to "settlement color", but I count only 4 colors (green, yellow, blue, red) for 5 levels.

    So where am I wrong ?


    EDIT: another question !
    What is the difference between SettlementLoyaltyLevel and GovernorLoyaltyLevel ?
    Last edited by CycloOp; August 05, 2010 at 11:33 PM.

  2. #2

    Default Re: Settlement loyalty levels

    Quote Originally Posted by CycloOp View Post
    Hi every one!

    I found in docudemon that there is a condition about SettlementLoyaltyLevel. There are several levels : loyalty_happy, loyalty_content, loyalty_disillusioned, loyalty_rioting, loyalty_revolting.

    I guess these levels are related to "settlement color", but I count only 4 colors (green, yellow, blue, red) for 5 levels.

    So where am I wrong ? Thanks

    Hi every one!

    I found in docudemon that there is a condition about SettlementLoyaltyLevel. There are several levels : loyalty_happy, loyalty_content, loyalty_disillusioned, loyalty_rioting, loyalty_revolting.

    I guess these levels are related to "settlement color", but I count only 4 colors (green, yellow, blue, red) for 5 levels.

    So where am I wrong ?


    EDIT: another question !
    What is the difference between SettlementLoyaltyLevel and GovernorLoyaltyLevel ?
    Green= happy
    yellow= content
    red= rioting
    blue=disillusioned
    Revolting u are thrown outside. so no colored icon.
    SettlementLoyaltyLevel= Corresponds to the faction
    GovernorLoyaltyLevel=Is the character a governor and, if so how loyal is the settlement to him?

  3. #3
    Laetus
    Join Date
    Jul 2010
    Location
    Hsinchu, Taiwan
    Posts
    12

    Default Re: Settlement loyalty levels

    Thank you !
    What do you mean by "how loyal the settlement is to him" ? where does this appear in game ?

  4. #4

    Default Re: Settlement loyalty levels

    If u are hardcore M2 player then u might know that the loyalty level are different for different generals depending on their stats.
    Check the Settlement details when the general is inside it.

  5. #5
    Laetus
    Join Date
    Jul 2010
    Location
    Hsinchu, Taiwan
    Posts
    12

    Default Re: Settlement loyalty levels

    Yeah, I noticed "Governor's influence", mostly depending on chivalry/dread. but i always saw positive values (as far as I remember). So what would revolting & rioting levels mean ?


    Quote Originally Posted by boboav View Post
    It's a script conditions, you must use a number level
    ex.
    ...
    and SettlementLoyaltyJevel>= 50
    ...
    docudemon only talks about loyalty levels, not numerical value..

  6. #6

    Default Re: Settlement loyalty levels

    Quote Originally Posted by CycloOp View Post
    Yeah, I noticed "Governor's influence", mostly depending on chivalry/dread. but i always saw positive values (as far as I remember). So what would revolting & rioting levels mean ?
    No negative values are also there if the religion is not in favour, a general with low stats can't handle a settlement having opposite religion than his own.

    Also u might remember that the people are rioting in one level if conditions are unfavorable and in the next level we get a event that settlement is rioting and then at another turn they revolt and we are overthrown.
    Last edited by Ishan; August 06, 2010 at 02:15 AM.

  7. #7
    boboav's Avatar Decanus
    Join Date
    Sep 2009
    Location
    Italy
    Posts
    532

    Default Re: Settlement loyalty levels

    It's a script conditions, you must use a number level
    ex.
    ...
    and SettlementLoyaltyJevel>= 50
    ...
    Modder of "Bellum Crucis" and "De Bello Mundi"

  8. #8
    Laetus
    Join Date
    Jul 2010
    Location
    Hsinchu, Taiwan
    Posts
    12

    Default Re: Settlement loyalty levels

    yeah I know that. but if a general can't handle a settlement, it's not because he gives a negative bonus. it's because he doesn't give enough positive.

    I really can't see what is "rioting GovernorLoyaltyLevel", if not the same as "rioting SettlementLoyaltyLevel" when there's a governor..

  9. #9

    Default Re: Settlement loyalty levels

    Do u want to achieve something in modding or just gaining knowledge?

  10. #10
    Laetus
    Join Date
    Jul 2010
    Location
    Hsinchu, Taiwan
    Posts
    12

    Default Re: Settlement loyalty levels

    Actually, I'm working on adding some traits and ancillaries. I want to understand available conditions in order to fit best with what I want.

  11. #11

    Default Re: Settlement loyalty levels

    The mod workshop is more than just a sub-forum, its a database. Search the relevant term and you will get more than u except. There are many scripts that will teach u and guide u in the direction u are heading.

  12. #12
    /|\/|\/|\/|\/|\/|\/
    Join Date
    Jun 2005
    Posts
    10,770

    Default Re: Settlement loyalty levels

    Quote Originally Posted by CycloOp View Post
    EDIT: another question !
    What is the difference between SettlementLoyaltyLevel and GovernorLoyaltyLevel ?
    In simple terms, both conditions relate to loyalty towards the owning faction.

    Quote Originally Posted by Ishan View Post
    GovernorLoyaltyLevel=Is the character a governor and, if so how loyal is the settlement to him?
    That's wrong, a governer's loyalty has nothing to do with a settlement.
    Last edited by Taiji; August 06, 2010 at 06:45 AM.

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