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Thread: Deleting units? (want to get rid of gunpowder units)

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  1. #1

    Default Deleting units? (want to get rid of gunpowder units)

    Is there anyway to delete units from the mod or to restrict the use of gunpowder units?
    I cannot command winds and weather.
    - Horatio Nelson

  2. #2

    Default Re: Deleting units? (want to get rid of gunpowder units)

    I would remove the gunpower event or set it to fire at a ridiculous high number as say... 2010. Seems the easiest way.

  3. #3

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by bane_tw View Post
    I would remove the gunpower event or set it to fire at a ridiculous high number as say... 2010. Seems the easiest way.
    that worked for vanila however iu dont think ti will work with SS
    I cannot command winds and weather.
    - Horatio Nelson

  4. #4

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by Aranax View Post
    that worked for vanila however iu dont think ti will work with SS
    Why? Units are tied to that event just the same.

  5. #5
    nhinhonhinho's Avatar Domesticus
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    Default Re: Deleting units? (want to get rid of gunpowder units)

    Delete units file in unit_descr if you hate them (make sure you have backup file).If you want to reduce their effective just reduce their number to...16.This will make these men become Light skirmishers

    But why you do that.Gunners is nice.I love them

    Wait! What happen if I set unit number to...2010?

  6. #6

    Default Re: Deleting units? (want to get rid of gunpowder units)

    lol, I already asked this and there's apperently no way to get rid of some gundpowdered units. That or it's to complicated.
    Quote Originally Posted by PerXX View Post
    You expect to use Assassins and NOT be considered a dreadful leader?
    It's all about honor, and stabbing someone in the dark without giving them a fair chance to fight back is about as nasty as it gets.
    Assassins = Dread. The end.
    "Lost all hope in humanity" count: 7

  7. #7

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Uhm.
    That or it's to complicated.
    Looking into your old topic shows a pretty nice answer.
    Gunpowder?

    Looks pretty much possible to me from the instructions.

  8. #8

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by bane_tw View Post
    Uhm.
    Looking into your old topic shows a pretty nice answer.
    Gunpowder?
    Looks pretty much possible to me from the instructions.
    Well from what I remember there's no way to get rid of gunners because they activate once plate armour does or something like that. And to get rid of them would cost alot of non gunpowder units. So in my eyes it's impossible. You could probly just go into the files and delete each unit but I'd rather not try.
    Quote Originally Posted by PerXX View Post
    You expect to use Assassins and NOT be considered a dreadful leader?
    It's all about honor, and stabbing someone in the dark without giving them a fair chance to fight back is about as nasty as it gets.
    Assassins = Dread. The end.
    "Lost all hope in humanity" count: 7

  9. #9

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by WillTheOnly View Post
    Well from what I remember there's no way to get rid of gunners because they activate once plate armour does or something like that. And to get rid of them would cost alot of non gunpowder units. So in my eyes it's impossible.
    My apologies but I simply have a problem with that. I understand if you don't want to attempt it but saying is impossible is just unnecessarily discouraging. Thats whats posted in your topic:
    Quote Originally Posted by Historydude View Post
    For handgunners, when you are in the EDB you can find what all handgunner entries look like (or the one with several faction names, i dont go in there often) and just use find to find an entry, and replace to add in the gunpowder requirement
    The solution is the change the condition for them from plate_armor to gun_powder.
    Thats notepad 1) open export_descr_building.txt 2) find "handgunner" 3) look a line beneath, replace eventname with gunpowder 4) repeat.

    Oh. Forgot about step 0): Make a backup of the file(s) before you accidently screw something up.

  10. #10

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by nhinhonhinho View Post
    Delete units file in unit_descr if you hate them (make sure you have backup file).If you want to reduce their effective just reduce their number to...16.This will make these men become Light skirmishers

    But why you do that.Gunners is nice.I love them

    Wait! What happen if I set unit number to...2010?
    Thats not really what he requested. He doesn't want to have gunners at all. And I'd imagine the game would crash if you set the unit number to 2010.

  11. #11
    Alpha Zeke's Avatar Vicarius
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    Default Re: Deleting units? (want to get rid of gunpowder units)

    Bane.. when I saw this topic I knew you'd be posting old links, but the fact that you quoted me makes me /fan you

  12. #12

    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by Historydude View Post
    Bane.. when I saw this topic I knew you'd be posting old links, but the fact that you quoted me makes me /fan you
    Well why order new swords when the old ones still work...

  13. #13
    Alpha Zeke's Avatar Vicarius
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    Default Re: Deleting units? (want to get rid of gunpowder units)

    Because. More swords = better
    If only people used search...

  14. #14
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Deleting units? (want to get rid of gunpowder units)

    Quote Originally Posted by Historydude View Post
    If only people used search...
    You can lead a horse to water....

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  15. #15

    Default Re: Deleting units? (want to get rid of gunpowder units)

    ...but you can't make them use the search function.

    Really, typing's hard enough for them, what with the hooves and everything. You should be happy that they can even use computers.

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