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  1. #1

    Default Export descr buildings

    in the recruitment pool parts

    recruit_pool "Urban Spear Militia" 1 0.4 0.1 0 requires factions { milan, venice, papal_states, sicily, }


    is it possible to change the 0.4 to 1.0 so it will be repleishend every turn?
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  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: Export descr buildings

    Yes, as long as the settlement population holds out.

  3. #3
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Export descr buildings

    Quote Originally Posted by irishron View Post
    Yes, as long as the settlement population holds out.
    That was only applicable to RTW - in M2TW the population hasn't got any influence on the recruitment.










  4. #4
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    Default Re: Export descr buildings

    Quote Originally Posted by allthedamnnamesweretaken View Post
    in the recruitment pool parts

    recruit_pool "Urban Spear Militia" 1 0.4 0.1 0 requires factions { milan, venice, papal_states, sicily, }


    is it possible to change the 0.4 to 1.0 so it will be repleishend every turn?
    Yeah but you're only replenishing 10% of a unit. If you wanted to recruit a unit from that building you would have to destroy it and build it again.

    x 1 1 x - that would give 1 unit each turn, and with a maximum pool of 1 unit.
    Last edited by Taiji; August 05, 2010 at 09:08 AM.

  5. #5
    konny's Avatar Artifex
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    Default Re: Export descr buildings

    Indeed, this recruit line doesn't make much sense:
    Quote Originally Posted by allthedamnnamesweretaken View Post
    recruit_pool "Urban Spear Militia" 1 0.4 0.1 0 requires factions { milan, venice, papal_states, sicily, }
    says: You get an initial one unit when building this structure. Afterwards the unit will replenish with 0.4 (of 1 full unit) per turn, up to the maximum of 0.1 (means a 1/10 unit) - so, you would never get a full unit.

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