Some of you may be wondering what ‘Gamer Self Entitlement Syndrome’ is, if you’re really stuck for an answer then I’m afraid chances are, you’ve got it.
I’ve always been a free spirit on these forums, I’ve always held true to my own views and demonstrated confidence in my own knowledge and opinions. Lately, however, I’ve been finding it increasingly hard to hold some form of civility to the people who come on here bashing the likes of CA for being ‘money hungry’, ‘greedy’, ‘killing their fan-base’ etc, without actually having a base to stand on with their opinions.
The argumentative standpoint of someone who bashes CA on these forums usually comes from one of these angles, or, dependent on person, all of them:
· Decreasing levels of access to the game files for people who wish to modify them in order to generate their own third party content. A factor which many people attribute to CA generally abandoning their community.
· A lack of a voice for the community and a failure on the part of CA to respond to the outcry regarding issues such as mod tools, uniform editors etc.
· The shifting of long term profit schemes involving the sale of DLC to maintain longer term interest in the product.
I’ll start by stating one simple fact: Product distribution and rules regarding third party content are handled by SEGA. SEGA are the guys who front all of the money for the production of the game, they also completely take over once things go Gold and they have a pretty sweet team of kick-ass lawyers who handle all IP threats.
Sega, like most publishers, have trained an eye on the evolution of the gaming industry as any other publisher has and have witnessed the massive boom in console gaming sales, along with the models being adopted by the likes of Ubisoft, EA and Activision in the downturn. SEGA, however, don’t share the same luxuries as any of those Publishers when it comes to the Total War franchise as it doesn’t have the option to focus mainly on consoles and the general lock-down they have on piracy.
Call it what you will, but this has led to SEGA taking measures to ensure that profit from each game is maximised. At this point I know what you’re thinking: A business operating in a fragile market trying to make money during the single largest economic down-turn of the last century? Un-freaking-believable, I know. So here we start to see the changes on the part of SEGA, various fan sites are warned about content, modding becomes a harder task with each new release and they start to release DLC to fill the community’s new content tummy.
Now I have every respect for the modding community, and I even venture as far as to use some myself from time to time, but It’s wholly unreasonable for you all to have expected that the freedoms enjoyed by the PC gaming community would have lasted forever. Did you really think that publishers were going to allow easy access to the inner workings of their product in order for people to upload mods which (and they do) threaten the integrity of the IP?
One need only look as far as games such as Spore: Spore was pirated 1.7 million times within the first three months of it’s release, can we really blame publishers from desperately trying to turn their attention from PC gaming in general? The ones that are actually stuck with PC IPs find themselves taking desperate measures to limit piracy and yes, these measures do come at the cost of a few thousand people complaining about the involvement of Steam and the limiting/decapitation of the modding community. Modding is largely a thing of the past, a privilege that the PC gaming community enjoyed as a whole, unhindered, for a very long time. The gaming industry is now evolving (like Pokemon)and we need to get onboard because it’s not going to slow down to accommodate people who want to keep it where it is.
Can we please just get behind CA and SEGA and acknowledge the fact that they still make the best games around? I mean, we wouldn't be hanging around these forums if we didn't love the games, would we? Can we stop biting the hand that feeds us and just...hug?