I find the Parthians one of the coolest factions to play with in RTR. They have the best bodyguard, their horse archers are uncatchable and their infantry....sucks :wink: So I decided to write a little article on Parthia.
Training & Recruitment: building an army
Although you won't be positioned near poor cities in the beginning, you can get short of money pretty fast with Parthia. You have only two cities, so you can only have about two third stack in the beginning. So you have to make sure you don't waste money on useless units and such.
Cataphracts and Bodyguards
The first thing you have to do is to disband the cataphracts. Yes, I love them but they suck your money away. They cost about 500 denarii upkeep each turn, PER UNIT! Three units of HAs cost the same, but are far more effective if you use them wisely. Why do you recruit and pay upkeep for cataphracts you get for free as your general's bodyguard? Cataphracts are a pain in the ass for every enemy cavalry and infantry: they're nearly unbeatable, and they shoot arrows too. Because they don't die very quick, they'll gain experience far more easy than other bodyguards. I've had a 10-star Macedonian general who fought every major battle in 30 years, but his bodyguards only had 1 silver chevron. My current 7-star general, 33 years old, already has two golden chevrons. The combination of experience and armour makes your general almost invincible. So you can use them to flank the best Seleucid phalanx, to fight the Bactrian hetaroi or even those Seleucid swordmen (with the annoying Greek name). They're slow but so what, every cavalry was in antiquity.
Horse Archers
Everyone of us had nightmares of those uncatchable Scythian horse archers. A pain in the ass, especially if you're playing a phalanx/infantry based unit. The best solution is to hire them, but mercenaries are quite expensive too. The RTR system allows you to train them, but that's not possible with every faction (as far as I know). Parthia has them too. These guys are very fast, but unarmoured, thus vulnerable for archers. Archers/slingers are the greatest enemies of the HAs. In real life, it was almost impossible for foot archers to hit the fast moving HAs, but in RTW they're almost superhuman and they can outrange you HAs easily. The best solution is to pick off enemy units that are out of range of their archers, or to stay on the higher ground. If you have to exterminate those archers, bring your general forward. The enemy archers will shower him, but his armour will save him. After a few minutes they're out of ammo and you can sweep them away with arrows.
Eastern Infantry
To be honest, the Parthian infantry sucks. They're the weakest infantry in RTW, but I always use them for digging and taking the ladders to the wall. They're just cannonfodder, to spare your more experienced troops. NEVER send them on the walls to fight superior troops. Also quite useful as garrison. Never rely on them as your main infantry.
Archers
With cataphracts and HAs one of the strongest units in RTW. A combination of HAs and archers can make the sky black of arrows, just like at Thermopylae. Back then, the Spartans refused to die but in RTW the enemy will get decimated before they reach your pikes. Phalanx is hard to kill if they face your archers, but try using your horse archers. Protect your archers, they are weak and get run down pretty quickly by enemy cavalry.
Auxilia & Mercenaries
An important rule in RTW is: what you don't have by yourself, you can hire. Macedonians hire HAs. Parthians hire phalanx guys to pin those delta-Seleucids. Persian Phalanx Pikemen are quite cheap, and they can put up quite a fight. Also useful as garrison. These guys are easy to hire, but also to recruit: with auxilia phase 3 they're yours. Do not field an army without these guys if you don't wanna have your archers slaughtered.
Parthia has archers enough, but not slingers. You can recruit slingers, but it's far better to hire them: they come with one silver chevron experience. The advantage of slingers is that the little stones aren't effected by bad weather. They're not really important, but some variation is always good.
Conquering your way into Bactria, you can also hire elephants. Do never do this. They cost loads of money (1000 denarii each turn), and they die pretty quickly if you fight the Indians (who use many archers). Realise that you can field six groups of HAs with the same money.
Conquering your way north, you will be able to hire HAs and heavy cavalry. Don't hire the former, because they're expensive and you already have them. Sarmatian heavy cavalry is quite useful. I don't use cataphracts, but the general and his bodyguards can't do the job on their own in a great battle. Sarmatian heavy cav is quite fast (in comparison with cataphracts), and can be used for many things: ambushing, flanking, chasing, frontal, etc.
There are many other mercs and auxilia troops you will encounter on your path to victory, and I can't name them all. Make sure you don't pay too much for them or hire useless units that don't fit into your army.
Composition
I've made some nice Paint artwork to let you see the perfect Parthian army.
(the HAs are position more forward)
I'll do the second part tomorrow. Hope you like it.






Reply With Quote







