Apparently when you put peasants in the build queue it not only raises public order but also increases the income a city generates each turn...it doesn't matter if unit being built that turn isn't a peasant, the order/income still goes up...because of that you can build 1 or 2 military units and then fill up the rest of the queue with peasants and then when it builds the 1-2 military units you can just cancel the peasants and build more military units...therefore you can double a cities worth without ever actually building a peasant...




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