Tired of rebellions in that 6000 wealth region? Need to hide behind a conveniant buffer state? Mabye keep your borders without having to keep that costly ol' stack of line infantry on service. Mabye you just like seeing 60 different flags on the scoreboard, or mabye you just want a trade partner because no real nations want to trade with you, ya' damn faygit.
This is a real life tried and tested recepie for success. The USSR did it, and they won't be forgotten anytime soon! So, next time you have a rebellion, let it happen. Mabye liberate some states during your conquest, then wipe their coffers with notorious trade deals, and drag your protectorates in wars they don't want to take part in. Everyone's happier that way!
Of course, the 1.5 patch makes it hard to get protectorates, but if you follow it closely, you can get a Commonwealth of multicoloured flags to adorn your nation with!
Step One: Preparation
Make sure you have a good economy (5000-10000 gold per turn) as well as happiness in the regions you DO want to keep. Also, make sure your country isn't ebbing on re-elections or public servant deaths. Also, keep good relations with people. We don't want a major nation sticking up for the little guy now, do we? Now, make 1-2 full stacks near the territory/territories you want to liberate.
1) Protectorising an existing nation:
Take over all of their regions, save one. Then, siege their main city, with odds about 50/50, or at most, 75/25 in your favour. Destroy any towns and block off trade routes for good measure. When the enemy attacks you, win a heroic victory. It is vest to kill as much as you can - the fewer units, the better, but be careful - we don't want to wipe out the whole enemy force. Now, with any luck, said nation will beg you to become their protector. If not, haggle with them. Throw a couple of regions into the bargain, but make sure said territories are near the protectorate-to-be's territory. This helps with realism, but also, more importantly, makes the protectorate easier to control.
2) Protectorising an emergent
Usually, this will happen if you have a troublesome region(s). First, DEMOLISH ANY CITY DEFENSES. This will make the battle-to-be so much easier. Then, siege and (nearly) destroy the enemy army. Take nation under your wing, trade with them (good idea to build a trade port if possible) and sell techs (be sure to raze any schools and replace them with workshops. The more income for them, the more tribute for you!).
Step Two: Managing Protectorates
It is important to keep protectorates safe. Most emergent factions have safe locations and it should be easy to defend them. Look out for tensions between protectorates and wars between them. Usually it amounts to little, mabye a trade route blockade, but still, be careful.
Protectorate advantages:
A great military deterrant if you have 24 allies spread around Europe, or anywhere else for that metter.
No rebellions to deal with.
Fewer military units needed to protect borders.
Can block off a major chokepoint by giving it to a neutral faction.
Increased trade (double whammy if you get a few indiaman stacks to seriously rack up those trade goods)
Can tech-trade (emergents start off with a fair amount of money that you can part them with.
Better overall diplomatic relationship.
Government changes will have less impact (if you have only 10 or so regions, it is easier to deal with if lower classes get pushed over the edge).
Part Three: Terra Forma
Imagine, when you nation is old, huge and rich, and you have basically beasted the game, what do you do next? Give most of your territories away and reshape Europe as you see
fit! Imagine almost re-playing the game, except the nations' sizes were all dictated by you when you gave them land. Incredibly challanging to make everyone your protectorate, but it adds a new dimension and it incredibly fun naking minor nations (such as Georgia, Norway and Saxony) new world superpowers.
God, that was a lot to type up on an iPod...
So, TWF, let's have a chat about the seemingly unheard of protectorate farm. Now I've told you how to do it, what do you think about this style of gameplay?




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